[INCLUDE] INCLUDE=common/conditions.ini, common\materials_track.ini [DEFAULTS] CLOCK_ANIMATION = 1 PIVOT_BACK = -167.09, 2.96, 23.85 PIVOT_BACK_AXIS = 0.995, -0.0008, -0.0951 PIVOT_FRONT = -167.79, 2.96, 23.98 PIVOT_FRONT_AXIS = -0.995, -0.0008, 0.0951 ;============================================================= [SHADER_REPLACEMENT_...] MATERIALS = RolexClockTicker? SHADER = stPerPixelNM_UVflow PROP_... = offsetDSpeed, 0.05, 0 PROP_... = ksAmbient, 0.3 PROP_... = ksDiffuse, 0.0 PROP_... = ksSpecular, 0 PROP_... = ksSpecularEXP, 100 PROP_... = ksEmissive, 3 0.015 ;============================================================= [SHADER_REPLACEMENT_...] MATERIALS = RolexClockBlock, RolexClockSupport PROP_... = ksAmbient, 0.3 PROP_... = ksDiffuse, 0.3 PROP_... = ksSpecular, 0.1 PROP_... = ksSpecularEXP, 100 ;============================================================= [SHADER_REPLACEMENT_...] MATERIALS = RolexClockText SHADER = ksPerPixelAT BLEND_MODE = ALPHA_TEST PROP_... = ksAmbient, 0.5 PROP_... = ksDiffuse, 0.5 PROP_... = ksSpecular, 0.2 PROP_... = ksSpecularEXP, 20 PROP_... = ksEmissive, 2.0 10.0 PROP_... = ksAlphaRef, 0.5 CONDITION = NIGHT_SMOOTH ;============================================================= [SHADER_REPLACEMENT_...] MESHES = RolexClockMainBack,RolexClockMainFront PROP_... = ksEmissive, 2.0 10.0 CONDITION = NIGHT_SMOOTH ;============================================================= [WRAP_MESHES_...] NAME = RolexHandLargeBack MESHES = RolexHandLargeBack PIVOT_POS = $PIVOT_BACK PIVOT_DIR_POS = $PIVOT_BACK_AXIS [ANIMATED_...] ACTIVE = $CLOCK_ANIMATION NODE = RolexHandLargeBack CLOCK_NEEDLE = MINUTE SPIN_AXIS = $PIVOT_BACK_AXIS ; spin around this axis MOVE_IN_STEPS = 1 OFFSET_DEG = 0 ROUND = 0 LAG = 0.67 ;------------------------------------------------------------- [WRAP_MESHES_...] NAME = RolexHandSmallBack MESHES = RolexHandSmallBack PIVOT_POS = $PIVOT_BACK PIVOT_DIR_POS = $PIVOT_BACK_AXIS [ANIMATED_...] ACTIVE = $CLOCK_ANIMATION NODE = RolexHandSmallBack CLOCK_NEEDLE = HOUR SPIN_AXIS = $PIVOT_BACK_AXIS ; spin around this axis MOVE_IN_STEPS = 1 OFFSET_DEG = 60 ROUND = 0 LAG = 0.67 ;============================================================= [WRAP_MESHES_...] NAME = RolexHandLargeFront MESHES = RolexHandLargeFront PIVOT_POS = $PIVOT_FRONT PIVOT_DIR_POS = $PIVOT_FRONT_AXIS [ANIMATED_...] ACTIVE = $CLOCK_ANIMATION NODE = RolexHandLargeFront CLOCK_NEEDLE = MINUTE SPIN_AXIS = $PIVOT_FRONT_AXIS ; spin around this axis MOVE_IN_STEPS = 1 OFFSET_DEG = 0 ROUND = 0 LAG = 0.67 ;------------------------------------------------------------- [WRAP_MESHES_...] NAME = RolexHandSmallFront MESHES = RolexHandSmallFront PIVOT_POS = $PIVOT_FRONT PIVOT_DIR_POS = $PIVOT_FRONT_AXIS [ANIMATED_...] ACTIVE = $CLOCK_ANIMATION NODE = RolexHandSmallFront CLOCK_NEEDLE = HOUR SPIN_AXIS = $PIVOT_FRONT_AXIS ; spin around this axis MOVE_IN_STEPS = 1 OFFSET_DEG = 60 ROUND = 0 LAG = 0.67