--[[ avialable weather types : NoClouds Clear, FewClouds, ScatteredClouds Windy, BrokenClouds, OvercastClouds Fog, Mist, Smoke, Haze Sand, Dust LightDrizzle, Drizzle, HeavyDrizzle LightRain, Rain, HeavyRain LightThunderstorm, Thunderstorm, HeavyThunderstorm Squalls, Tornado, Hurricane LightSleet, Sleet, HeavySleet LightSnow, Snow, HeavySnow Hail ]] local time_multiplier = ac.getTimeMultiplier() if time_multiplier == 0 then time_multiplier = 1 end for i=1, 100 do __SOL_WEATHER_PLAN:add_weather_slot({ weather = random({"NoClouds", "Clear", "FewClouds", "ScatteredClouds", "Windy", "BrokenClouds", "OvercastClouds", "Fog", "Mist", "Haze", "LightDrizzle", "Drizzle", "HeavyDrizzle", "LightRain", "Rain", "HeavyRain", "LightThunderstorm", "Thunderstorm", " HeavyThunderstorm", "Squalls", "Tornado", "Hurricane", "LightSleet", "Sleet", "HeavySleet", "Hail"}), time_holding = 400 / time_multiplier, time_changing = 200 / math.sqrt(time_multiplier), temperature_ambient = nil, temperature_road = nil, wind_direction = random(0, 360), wind_speed = random(2, 20), }) end if debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+/(.+)$")) == nil then ac.debug("Loaded", debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+\\(.+)$"))) else ac.debug("Loaded", debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+/(.+)$"))) end ac.debug("Time multiplier", ac.getTimeMultiplier())