[HEADER] VERSION=3 [MATERIAL_LIST] COUNT=18 [MATERIAL_0] NAME=Dischi_Freni SHADER=ksTyres ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=14 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.2 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.3 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.5 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=10 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=blurLevel VAR_6_FLOAT1=0 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=dirtyLevel VAR_7_FLOAT1=-0.001 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=normalLevel VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=groundNormal VAR_9_FLOAT1=0 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=fresnelC VAR_10_FLOAT1=0.02 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=fresnelEXP VAR_11_FLOAT1=2 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 VAR_12_NAME=isAdditive VAR_12_FLOAT1=1 VAR_12_FLOAT2=0,0 VAR_12_FLOAT3=0,0,0 VAR_12_FLOAT4=0,0,0,0 VAR_13_NAME=fresnelMaxLevel VAR_13_FLOAT1=0.05 VAR_13_FLOAT2=0,0 VAR_13_FLOAT3=0,0,0 VAR_13_FLOAT4=0,0,0,0 RESCOUNT=5 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=brake_speed_0.dds RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=brake_NM.dds RES_2_NAME=txDirty RES_2_SLOT=2 RES_2_TEXTURE=Brake_Disk_warm.dds RES_3_NAME=txBlur RES_3_SLOT=3 RES_3_TEXTURE=brake_speed_0_blur.dds RES_4_NAME=txNormalBlur RES_4_SLOT=4 RES_4_TEXTURE=brake_NM_blur.dds [MATERIAL_1] NAME=RT_Battistrada SHADER=ksTyres ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=14 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.3 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.4 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.075 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=6 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0.3 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=blurLevel VAR_6_FLOAT1=0 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=dirtyLevel VAR_7_FLOAT1=0 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=normalLevel VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=groundNormal VAR_9_FLOAT1=0 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=fresnelC VAR_10_FLOAT1=0 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=fresnelEXP VAR_11_FLOAT1=3 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 VAR_12_NAME=isAdditive VAR_12_FLOAT1=1 VAR_12_FLOAT2=0,0 VAR_12_FLOAT3=0,0,0 VAR_12_FLOAT4=0,0,0,0 VAR_13_NAME=fresnelMaxLevel VAR_13_FLOAT1=0.025 VAR_13_FLOAT2=0,0 VAR_13_FLOAT3=0,0,0 VAR_13_FLOAT4=0,0,0,0 RESCOUNT=5 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Gomma_unica_BASE.dds RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=Gomma_Base_NM.dds RES_2_NAME=txDirty RES_2_SLOT=2 RES_2_TEXTURE=dirt.dds RES_3_NAME=txBlur RES_3_SLOT=3 RES_3_TEXTURE=Gomma_unica_BASE_blur.dds RES_4_NAME=txNormalBlur RES_4_SLOT=4 RES_4_TEXTURE=Gomma_Base_Blur_NM.dds [MATERIAL_2] NAME=RT_rim SHADER=ksPerPixelMultiMap ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=18 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.15 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.25 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.5 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=200 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.1 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=1.5 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=fresnelMaxLevel VAR_8_FLOAT1=0.3 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=nmObjectSpace VAR_9_FLOAT1=1 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=isAdditive VAR_10_FLOAT1=1 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=useDetail VAR_11_FLOAT1=0 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 VAR_12_NAME=detailUVMultiplier VAR_12_FLOAT1=0 VAR_12_FLOAT2=0,0 VAR_12_FLOAT3=0,0,0 VAR_12_FLOAT4=0,0,0,0 VAR_13_NAME=shadowBiasMult VAR_13_FLOAT1=0 VAR_13_FLOAT2=0,0 VAR_13_FLOAT3=0,0,0 VAR_13_FLOAT4=0,0,0,0 VAR_14_NAME=damageZones VAR_14_FLOAT1=0 VAR_14_FLOAT2=0,0 VAR_14_FLOAT3=0,0,0 VAR_14_FLOAT4=0,0,0,0 VAR_15_NAME=dirt VAR_15_FLOAT1=0 VAR_15_FLOAT2=0,0 VAR_15_FLOAT3=0,0,0 VAR_15_FLOAT4=0,0,0,0 VAR_16_NAME=sunSpecular VAR_16_FLOAT1=0 VAR_16_FLOAT2=0,0 VAR_16_FLOAT3=0,0,0 VAR_16_FLOAT4=0,0,0,0 VAR_17_NAME=sunSpecularEXP VAR_17_FLOAT1=0 VAR_17_FLOAT2=0,0 VAR_17_FLOAT3=0,0,0 VAR_17_FLOAT4=0,0,0,0 RESCOUNT=4 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=1M_Rim_Color.DDS RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=RIM_OS.DDS RES_2_NAME=txMaps RES_2_SLOT=2 RES_2_TEXTURE=1M_Rim_Color_map.dds RES_3_NAME=txDetail RES_3_SLOT=3 RES_3_TEXTURE=COLORE_Grigio.DDS [MATERIAL_3] NAME=PLASTICA_Nera_lucida SHADER=ksPerPixelReflection ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=10 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.3 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.5 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.2 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=150 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.015 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=3 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=isAdditive VAR_8_FLOAT1=1 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=fresnelMaxLevel VAR_9_FLOAT1=0.1 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=SkinBase.dds [MATERIAL_4] NAME=Fanali_POSTERIORI_OS SHADER=ksPerPixelMultiMap ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=18 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.35 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.05 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=100 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.25 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=1.5 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=fresnelMaxLevel VAR_8_FLOAT1=0.4 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=nmObjectSpace VAR_9_FLOAT1=1 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=isAdditive VAR_10_FLOAT1=1 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=useDetail VAR_11_FLOAT1=0 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 VAR_12_NAME=detailUVMultiplier VAR_12_FLOAT1=0 VAR_12_FLOAT2=0,0 VAR_12_FLOAT3=0,0,0 VAR_12_FLOAT4=0,0,0,0 VAR_13_NAME=shadowBiasMult VAR_13_FLOAT1=0 VAR_13_FLOAT2=0,0 VAR_13_FLOAT3=0,0,0 VAR_13_FLOAT4=0,0,0,0 VAR_14_NAME=damageZones VAR_14_FLOAT1=0 VAR_14_FLOAT2=0,0 VAR_14_FLOAT3=0,0,0 VAR_14_FLOAT4=0,0,0,0 VAR_15_NAME=dirt VAR_15_FLOAT1=0 VAR_15_FLOAT2=0,0 VAR_15_FLOAT3=0,0,0 VAR_15_FLOAT4=0,0,0,0 VAR_16_NAME=sunSpecular VAR_16_FLOAT1=0 VAR_16_FLOAT2=0,0 VAR_16_FLOAT3=0,0,0 VAR_16_FLOAT4=0,0,0,0 VAR_17_NAME=sunSpecularEXP VAR_17_FLOAT1=0 VAR_17_FLOAT2=0,0 VAR_17_FLOAT3=0,0,0 VAR_17_FLOAT4=0,0,0,0 RESCOUNT=4 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Fanali_Posteriori_D_lr.dds RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=Fanali_Posteriori_OS.DDS RES_2_NAME=txMaps RES_2_SLOT=2 RES_2_TEXTURE=Fanali_Posteriori_map.DDS RES_3_NAME=txDetail RES_3_SLOT=3 RES_3_TEXTURE=Col_White_D.DDS [MATERIAL_5] NAME=FARI_Poseriori_EXTRA2 SHADER=ksPerPixelNM ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=12 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.3 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.3 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.5 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=6 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.3 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=3 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=nmObjectSpace VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=isAdditive VAR_9_FLOAT1=0 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=fresnelMaxLevel VAR_10_FLOAT1=1 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=boh VAR_11_FLOAT1=0 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 RESCOUNT=2 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Fanali_Posteriori_Extra.DDS RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=Fanali_Posteriori_Extra_NM.dds [MATERIAL_6] NAME=Cockpit_LR SHADER=ksPerPixel ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=6 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.3 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.4 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.05 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=8 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=BMW_M1_Cockpit_LR.DDS [MATERIAL_7] NAME=LOGHI_normal_MAP SHADER=ksPerPixelReflection ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=10 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.3 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.6 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=200 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.05 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=2 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=isAdditive VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=fresnelMaxLevel VAR_9_FLOAT1=0.2 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=BMW_loghi_COLOR.dds [MATERIAL_8] NAME=MIRROR SHADER=ksPerPixelReflection ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=10 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.1 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.1 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=250 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=1 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=1 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=isAdditive VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=fresnelMaxLevel VAR_9_FLOAT1=1 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Col_White_D.DDS [MATERIAL_9] NAME=Chassis_METAL SHADER=ksPerPixelReflection ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=10 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.05 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.1 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=10 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=55 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.1 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=1.5 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=isAdditive VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=fresnelMaxLevel VAR_9_FLOAT1=0.3 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=SkinBase.dds [MATERIAL_10] NAME=VETRI_Texture SHADER=ksPerPixelReflection ALPHABLEND=1 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=10 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.3 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.3 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=2 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=225 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.1 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=2.8 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=isAdditive VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=fresnelMaxLevel VAR_9_FLOAT1=0.7 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Vetri_Abitacolo.DDS [MATERIAL_11] NAME=VETRI_Nero SHADER=ksPerPixelReflection ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=10 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.2 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.3 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=220 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.05 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=2.8 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=isAdditive VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=fresnelMaxLevel VAR_9_FLOAT1=0.6 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=COLORE_nero.DDS [MATERIAL_12] NAME=LIVREA SHADER=ksPerPixelMultiMap_damage_dirt ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=18 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.4 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.45 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=50 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.05 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=3.5 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=fresnelMaxLevel VAR_8_FLOAT1=0.6 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=nmObjectSpace VAR_9_FLOAT1=0 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=isAdditive VAR_10_FLOAT1=2 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=useDetail VAR_11_FLOAT1=1 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 VAR_12_NAME=detailUVMultiplier VAR_12_FLOAT1=20 VAR_12_FLOAT2=0,0 VAR_12_FLOAT3=0,0,0 VAR_12_FLOAT4=0,0,0,0 VAR_13_NAME=shadowBiasMult VAR_13_FLOAT1=5 VAR_13_FLOAT2=0,0 VAR_13_FLOAT3=0,0,0 VAR_13_FLOAT4=0,0,0,0 VAR_14_NAME=damageZones VAR_14_FLOAT1=0 VAR_14_FLOAT2=0,0 VAR_14_FLOAT3=0,0,0 VAR_14_FLOAT4=0,0,0,0 VAR_15_NAME=dirt VAR_15_FLOAT1=0 VAR_15_FLOAT2=0,0 VAR_15_FLOAT3=0,0,0 VAR_15_FLOAT4=0,0,0,0 VAR_16_NAME=sunSpecular VAR_16_FLOAT1=12 VAR_16_FLOAT2=0,0 VAR_16_FLOAT3=0,0,0 VAR_16_FLOAT4=0,0,0,0 VAR_17_NAME=sunSpecularEXP VAR_17_FLOAT1=1500 VAR_17_FLOAT2=0,0 VAR_17_FLOAT3=0,0,0 VAR_17_FLOAT4=0,0,0,0 RESCOUNT=7 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=SkinBase.dds RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=DAMAGE_CHASSIS_NM.dds RES_2_NAME=txMaps RES_2_SLOT=2 RES_2_TEXTURE=Livrea_map.dds RES_3_NAME=txDetail RES_3_SLOT=3 RES_3_TEXTURE=metal_detail.dds RES_4_NAME=txDamage RES_4_SLOT=4 RES_4_TEXTURE=damage.dds RES_5_NAME=txDust RES_5_SLOT=5 RES_5_TEXTURE=dust.dds RES_6_NAME=txDamageMask RES_6_SLOT=21 RES_6_TEXTURE=damage_mask.dds [MATERIAL_13] NAME=Chassis SHADER=ksPerPixel ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=6 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.2 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.2 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=50 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Chassis_COLOR.DDS [MATERIAL_14] NAME=VETRI_Fanali SHADER=ksPerPixelReflection ALPHABLEND=1 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=10 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.1 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.1 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=2 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=200 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.1 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=2.8 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=isAdditive VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=fresnelMaxLevel VAR_9_FLOAT1=0.7 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 RESCOUNT=1 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Vetri_Fanali.dds [MATERIAL_15] NAME=EXT_PLATE_plastic SHADER=ksPerPixelNM ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=12 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.3 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.5 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=0.1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=30 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=0 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=nmObjectSpace VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=isAdditive VAR_9_FLOAT1=0 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=fresnelMaxLevel VAR_10_FLOAT1=0 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=boh VAR_11_FLOAT1=0 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 RESCOUNT=2 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Plate_D.dds RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=Plate_NM.dds [MATERIAL_16] NAME=Dettaglio_Faro SHADER=ksPerPixelNM ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=12 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.1 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.2 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=100 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.3 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=1.5 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=nmObjectSpace VAR_8_FLOAT1=0 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=isAdditive VAR_9_FLOAT1=1 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=fresnelMaxLevel VAR_10_FLOAT1=0.5 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=boh VAR_11_FLOAT1=0 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 RESCOUNT=2 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Dettaglio_Faro.DDS RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=Dettaglio_Faro_NM.dds [MATERIAL_17] NAME=FANALI_Anteriori SHADER=ksPerPixelMultiMap ALPHABLEND=0 ALPHATEST=0 DEPTHMODE=0 VARCOUNT=18 VAR_0_NAME=ksAmbient VAR_0_FLOAT1=0.2 VAR_0_FLOAT2=0,0 VAR_0_FLOAT3=0,0,0 VAR_0_FLOAT4=0,0,0,0 VAR_1_NAME=ksDiffuse VAR_1_FLOAT1=0.3 VAR_1_FLOAT2=0,0 VAR_1_FLOAT3=0,0,0 VAR_1_FLOAT4=0,0,0,0 VAR_2_NAME=ksSpecular VAR_2_FLOAT1=1 VAR_2_FLOAT2=0,0 VAR_2_FLOAT3=0,0,0 VAR_2_FLOAT4=0,0,0,0 VAR_3_NAME=ksSpecularEXP VAR_3_FLOAT1=20 VAR_3_FLOAT2=0,0 VAR_3_FLOAT3=0,0,0 VAR_3_FLOAT4=0,0,0,0 VAR_4_NAME=ksEmissive VAR_4_FLOAT1=0 VAR_4_FLOAT2=0,0 VAR_4_FLOAT3=0,0,0 VAR_4_FLOAT4=0,0,0,0 VAR_5_NAME=ksAlphaRef VAR_5_FLOAT1=0 VAR_5_FLOAT2=0,0 VAR_5_FLOAT3=0,0,0 VAR_5_FLOAT4=0,0,0,0 VAR_6_NAME=fresnelC VAR_6_FLOAT1=0.2 VAR_6_FLOAT2=0,0 VAR_6_FLOAT3=0,0,0 VAR_6_FLOAT4=0,0,0,0 VAR_7_NAME=fresnelEXP VAR_7_FLOAT1=1.5 VAR_7_FLOAT2=0,0 VAR_7_FLOAT3=0,0,0 VAR_7_FLOAT4=0,0,0,0 VAR_8_NAME=fresnelMaxLevel VAR_8_FLOAT1=0.3 VAR_8_FLOAT2=0,0 VAR_8_FLOAT3=0,0,0 VAR_8_FLOAT4=0,0,0,0 VAR_9_NAME=nmObjectSpace VAR_9_FLOAT1=1 VAR_9_FLOAT2=0,0 VAR_9_FLOAT3=0,0,0 VAR_9_FLOAT4=0,0,0,0 VAR_10_NAME=isAdditive VAR_10_FLOAT1=1 VAR_10_FLOAT2=0,0 VAR_10_FLOAT3=0,0,0 VAR_10_FLOAT4=0,0,0,0 VAR_11_NAME=useDetail VAR_11_FLOAT1=0 VAR_11_FLOAT2=0,0 VAR_11_FLOAT3=0,0,0 VAR_11_FLOAT4=0,0,0,0 VAR_12_NAME=detailUVMultiplier VAR_12_FLOAT1=0 VAR_12_FLOAT2=0,0 VAR_12_FLOAT3=0,0,0 VAR_12_FLOAT4=0,0,0,0 VAR_13_NAME=shadowBiasMult VAR_13_FLOAT1=0 VAR_13_FLOAT2=0,0 VAR_13_FLOAT3=0,0,0 VAR_13_FLOAT4=0,0,0,0 VAR_14_NAME=damageZones VAR_14_FLOAT1=0 VAR_14_FLOAT2=0,0 VAR_14_FLOAT3=0,0,0 VAR_14_FLOAT4=0,0,0,0 VAR_15_NAME=dirt VAR_15_FLOAT1=0 VAR_15_FLOAT2=0,0 VAR_15_FLOAT3=0,0,0 VAR_15_FLOAT4=0,0,0,0 VAR_16_NAME=sunSpecular VAR_16_FLOAT1=0 VAR_16_FLOAT2=0,0 VAR_16_FLOAT3=0,0,0 VAR_16_FLOAT4=0,0,0,0 VAR_17_NAME=sunSpecularEXP VAR_17_FLOAT1=0 VAR_17_FLOAT2=0,0 VAR_17_FLOAT3=0,0,0 VAR_17_FLOAT4=0,0,0,0 RESCOUNT=4 RES_0_NAME=txDiffuse RES_0_SLOT=0 RES_0_TEXTURE=Fanali_Anteriori_COLOR.dds RES_1_NAME=txNormal RES_1_SLOT=1 RES_1_TEXTURE=Fanali_Anteriori_OS.DDS RES_2_NAME=txMaps RES_2_SLOT=2 RES_2_TEXTURE=Fanali_Anteriori_map.dds RES_3_NAME=txDetail RES_3_SLOT=3 RES_3_TEXTURE=Fanali_Anteriori_COLOR.dds [model_FBX: BMW-1M-2011_LOD_C.fbx] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RR] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RR_Geometry114] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RR_Geometry114_Geometry114] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RR_polymsh_detached32] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RR_polymsh_detached32_polymsh_detached32] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RR_polymsh314] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RR_polymsh314_polymsh314] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RF] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RF_Geometry112] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RF_Geometry112_Geometry112] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RF_polymsh312] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RF_polymsh312_polymsh312] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RF_Geometry119] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_RF_Geometry119_Geometry119] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LR] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LR_Geometry93] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LR_Geometry93_Geometry93] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LR_polymsh313] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LR_polymsh313_polymsh313] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LR_polymsh_detached119] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LR_polymsh_detached119_polymsh_detached119] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LF] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LF_Geometry110] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LF_Geometry110_Geometry110] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LF_polymsh311] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LF_polymsh311_polymsh311] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LF_Geometry118] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_WHEEL_LF_Geometry118_Geometry118] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_retro_light_1] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_retro_light_1_retro_light_1] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_rear_light_2] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_rear_light_2_rear_light_2] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_rear_light_1] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_rear_light_1_rear_light_1] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_REAR_LIGHT] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_REAR_LIGHT_polymsh304] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_REAR_LIGHT_polymsh304_polymsh304_SUB1] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_REAR_LIGHT_polymsh304_polymsh304_SUB1_polymsh304_SUB1] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_REAR_LIGHT_polymsh304_polymsh304_SUB0] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_REAR_LIGHT_polymsh304_polymsh304_SUB0_polymsh304_SUB0] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_detached120] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_detached120_polymsh_detached120] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB4] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB4_polymsh_SUB4] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB9] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB9_polymsh_SUB9] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB8] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB8_polymsh_SUB8] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB7] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB7_polymsh_SUB7] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=1 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB6] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB6_polymsh_SUB6] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB1] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB1_polymsh_SUB1] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB0] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB0_polymsh_SUB0] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB3] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB3_polymsh_SUB3] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB2] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB2_polymsh_SUB2] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB5] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_polymsh_polymsh_SUB5_polymsh_SUB5] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=1 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_Plate_LODC] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_Plate_LODC_Plate_LODC] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_front_light_3] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_front_light_3_front_light_3] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_front_light_2] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_front_light_2_front_light_2] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_front_light_1] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_front_light_1_front_light_1] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_FRONT_LIGHT] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_FRONT_LIGHT_polymsh294] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_FRONT_LIGHT_polymsh294_polymsh294_SUB1] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_FRONT_LIGHT_polymsh294_polymsh294_SUB1_polymsh294_SUB1] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_FRONT_LIGHT_polymsh294_polymsh294_SUB0] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_FRONT_LIGHT_polymsh294_polymsh294_SUB0_polymsh294_SUB0] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_brake_light_2] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_brake_light_2_brake_light_2] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_brake_light_1] ACTIVE=1 PRIORITY=0 [model_FBX: BMW-1M-2011_LOD_C.fbx_BODY_brake_light_1_brake_light_1] ACTIVE=1 PRIORITY=0 VISIBLE=1 TRANSPARENT=0 CAST_SHADOWS=1 LOD_IN=0 LOD_OUT=0 RENDERABLE=1