[ABOUT] NAME = Driver Interview AUTHOR = x4fab VERSION = 1.0 DESCRIPTION = Recreation of a starting mission from a classic Driver (1999) videogame. [RULES] BASE_MODE=PRACTICE PENALTIES=0 ALLOWED_CARS=buick gsx ALLOWED_TRACKS=driver, acm_parking_interview @Underground parking START_TYPE=PIT ; Currently lighting is lacking, so let’s force default WeatherFX with clear weather and night to get the lighting right FORCE_WEATHER=CLEAR FORCE_DATETIME=930272400 FORCE_WIND=0, 0 [TWEAKS] LOADING_BACKGROUND=loading.jpg, 0 LOADING_PROGRESS=loading_progress.jpg, 0.1, 0.9, 0.8, 0.059 IMMEDIATE_START=1 DISABLE_FLAGS=YELLOW, BLUE [OPPONENTS] ; Need to spawn some extra cars to match the original mission ; There are two different tracks, so for pits there are some random values, just to avoid collisions ; Actual positioning, as well as switching cars to the parked state, is done in Lua CAR_0=bmw_m3_e30, Sterling_Silver_metallic CAR_0_PITS=100, 0, 0, 0, 0, 1 CAR_1=ks_alfa_mito_qv, Nero_Etna CAR_1_PITS=120, 0, 0, 0, 0, 1 CAR_2=alfa_romeo_giulietta_qv, Bronzo CAR_2_PITS=140, 0, 0, 0, 0, 1 CAR_3=ks_toyota_ae86, 12_medium_blue_met CAR_3_PITS=160, 0, 0, 0, 0, 1 CAR_4=buick_gsx CAR_4_PITS=180, 0, 0, 0, 0, 1 CAR_5=bmw_m3_e30, Sterling_Silver_metallic CAR_5_PITS=200, 0, 0, 0, 0, 1