local LocalGates = require('local_gates') return { gates = { { type = "start", position = vec3(-237.149, 0.277, 17.404), rotation = 355.812, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 13.300}, line_width = 1.00, color_r = 1.00, color_g = 0.00, color_b = 0.15 }, { type = "normal", position = vec3(22.631, 0.288, 6.991), rotation = 265.952, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 10.930}, score_multiplier = 1.00, target_angle = 30, line_width = 1.37, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "normal", position = vec3(114.057, -0.059, -33.649), rotation = 205.333, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30, line_width = 1.37, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "normal", position = vec3(138.163, -0.060, -70.558), rotation = 264.623, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30, line_width = 1.37, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "OZ", position = vec3(188.471, -0.066, -78.528), rotation = 100.366, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30, line_width = 1.70, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "OZ", position = vec3(190.169, -0.061, -89.985), rotation = 97.510, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30, line_width = 1.70, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "OZ", position = vec3(189.338, -0.048, -105.952), rotation = 82.066, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30, line_width = 1.70, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "normal", position = vec3(141.779, 0.295, -120.288), rotation = 82.883, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 9.380}, score_multiplier = 1.00, target_angle = 30, line_width = 1.37, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "normal", position = vec3(87.444, 0.109, -77.364), rotation = 25.930, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30, line_width = 1.37, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "normal", position = vec3(26.683, 0.244, -27.835), rotation = 87.001, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30, line_width = 1.37, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "normal", position = vec3(-19.606, 0.244, -85.889), rotation = 134.108, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30, line_width = 1.37, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "normal", position = vec3(-50.974, 0.253, -94.686), rotation = 74.158, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30, line_width = 1.37, color_r = 1.00, color_g = 0.15, color_b = 0.00 }, { type = "finish", position = vec3(-63.653, 0.144, -81.372), rotation = 143.676, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 14.930}, line_width = 1.00, color_r = 0.90, color_g = 0.11, color_b = 0.00 }, }, noGoZones = { }, trajectoryGates = { { type = "trajectory", position = vec3(111.746, 0.031, -103.842), rotation = -32.558, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 3.540} }, }, mapSettings = { scale = { x = 0.660, y = 1.000 }, curvature = 1.000, rotation = -116.800, tension = -0.010, mergeDistance = 20.000, lineWidth = 60.000, startLine = { length = 27.500, angle = 0.000 }, finishLine = { length = 30.000, angle = -6.300 } }, squareSettings = { { index = 1, offset = vec2(0.000, 0.000), rotation = 445.812, size = {width = 40.000, height = 15.000}, deleted = false }, { index = 2, offset = vec2(26.000, -7.000), rotation = -125.100, size = {width = 35.000, height = 9.000}, deleted = false }, { index = 3, offset = vec2(-35.000, -28.000), rotation = -4.400, size = {width = 24.000, height = 9.000}, deleted = false }, { index = 4, offset = vec2(-40.000, 0.000), rotation = 46.100, size = {width = 24.000, height = 9.000}, deleted = false }, { index = 5, offset = vec2(-52.000, -15.000), rotation = 70.200, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 6, offset = vec2(-51.000, 0.000), rotation = 35.100, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 7, offset = vec2(-31.000, 18.000), rotation = 24.100, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 8, offset = vec2(31.000, 36.000), rotation = 13.200, size = {width = 37.000, height = 9.000}, deleted = false }, { index = 9, offset = vec2(54.000, 29.000), rotation = 2.200, size = {width = 24.000, height = 9.000}, deleted = false }, { index = 10, offset = vec2(17.000, -16.000), rotation = 57.100, size = {width = 24.000, height = 9.000}, deleted = false }, { index = 11, offset = vec2(-10.000, -32.000), rotation = -50.500, size = {width = 24.000, height = 9.000}, deleted = false }, { index = 12, offset = vec2(-21.000, -18.000), rotation = -116.300, size = {width = 24.000, height = 9.000}, deleted = false }, { index = 13, offset = vec2(0.000, 0.000), rotation = 233.676, size = {width = 40.000, height = 15.000}, deleted = false }, }, mapTexts = { { text = "Start", position = vec2(130.532, 5.091) }, { text = "Finish", position = vec2(-81.704, -26.008) }, { text = "TG-1", position = vec2(43.392, -84.072) }, { text = "TG-2", position = vec2(-106.830, -110.840) }, { text = "TG-3", position = vec2(-131.957, -95.685) }, { text = "TG-4", position = vec2(-201.989, -71.672) }, { text = "TG-5", position = vec2(-113.780, -68.326) }, { text = "TG-6", position = vec2(-18.621, -60.453) }, { text = "TG-7", position = vec2(-141.045, -51.792) }, { text = "TG-8", position = vec2(-139.976, -34.275) }, { text = "OZ-1", position = vec2(-215.354, -93.913) }, }, entrySpeedLine = { position = vec3(0.181, 0.249, 6.377), rotation = 269.800, length = 10.000 }, maxAllowedTransitions = 99, startPosition = vec3(-221.742, 0.312, 47.344), startRotation = 23.989, alternateStartPosition = vec3(-241.966, 0.277, 17.985), alternateStartRotation = 176.283, perfectEntrySpeed = 94, gatesTransparency = { normal = 0.9, start = 1.0, finish = 1.0, oz = 0.9, noGoZone = 1.0, trajectory = 1.0 } }