local LocalGates = require('local_gates') return { gates = { { type = "start", position = vec3(308.280, 6.407, -563.790), rotation = 230.000, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 9.000} }, { type = "normal", position = vec3(392.456, 7.383, -336.472), rotation = 35.000, pitch = 0.0, roll = 0.0, size = {width = 1.820, length = 8.570}, score_multiplier = 1.00, target_angle = 30, line_width = 1.01, color_r = 1.00, color_g = 1.00, color_b = 1.00 }, { type = "normal", position = vec3(345.153, 6.872, -294.961), rotation = 43.700, pitch = 0.0, roll = 0.0, size = {width = 2.200, length = 8.570}, score_multiplier = 1.00, target_angle = 40, line_width = 1.00, color_r = 1.00, color_g = 1.00, color_b = 1.00 }, { type = "normal", position = vec3(327.509, 6.446, -188.707), rotation = 153.000, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 8.720}, score_multiplier = 1.00, target_angle = 35, line_width = 1.00, color_r = 1.00, color_g = 1.00, color_b = 1.00 }, { type = "normal", position = vec3(366.968, 6.399, -100.414), rotation = 9.000, pitch = 0.0, roll = 0.0, size = {width = 2.290, length = 8.570}, score_multiplier = 1.00, target_angle = 40, line_width = 1.00, color_r = 1.00, color_g = 1.00, color_b = 1.00 }, { type = "OZ", position = vec3(345.600, 7.043, -42.410), rotation = 88.150, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30, line_width = 1.50, color_r = 1.00, color_g = 0.71, color_b = 0.00 }, { type = "OZ", position = vec3(355.450, 7.102, -23.910), rotation = 32.150, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.20, target_angle = 30, line_width = 1.50, color_r = 1.00, color_g = 0.71, color_b = 0.00 }, { type = "OZ", position = vec3(375.650, 6.963, -16.410), rotation = 179.150, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.20, target_angle = 30, line_width = 1.50, color_r = 1.00, color_g = 0.71, color_b = 0.00 }, { type = "OZ", position = vec3(395.750, 6.547, -23.610), rotation = 140.150, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.20, target_angle = 30, line_width = 1.50, color_r = 1.00, color_g = 0.71, color_b = 0.00 }, { type = "OZ", position = vec3(406.228, 6.541, -43.133), rotation = 96.150, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.20, target_angle = 30, line_width = 1.50, color_r = 1.00, color_g = 0.71, color_b = 0.00 }, { type = "finish", position = vec3(402.584, 6.481, -52.856), rotation = 89.000, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 10.000} }, }, noGoZones = { { position = vec3(323.506, 6.805, -254.038), rotation = 110.000, size = {width = 0.100, length = 4.000} }, }, trajectoryGates = { { type = "trajectory", position = vec3(312.120, 6.536, -224.950), rotation = 170.000, pitch = 0.0, roll = 0.0, size = {width = 0.870, length = 24.000} }, }, mapSettings = { scale = { x = 1.390, y = 1.000 }, curvature = 0.870, rotation = -126.300, tension = -0.100, mergeDistance = 0.000, lineWidth = 40.800, startLine = { length = 35.000, angle = 0.000 }, finishLine = { length = 29.200, angle = 0.000 } }, squareSettings = { { index = 1, offset = vec2(0.000, 0.000), rotation = 320.000, size = {width = 40.000, height = 15.000}, deleted = false }, { index = 2, offset = vec2(61.000, -33.000), rotation = 32.900, size = {width = 25.000, height = 10.000}, deleted = false }, { index = 3, offset = vec2(-52.000, 16.000), rotation = 39.500, size = {width = 25.000, height = 10.000}, deleted = false }, { index = 4, offset = vec2(51.000, -12.000), rotation = -65.800, size = {width = 26.000, height = 10.000}, deleted = false }, { index = 5, offset = vec2(-23.000, -27.000), rotation = -41.700, size = {width = 25.000, height = 10.000}, deleted = false }, { index = 6, offset = vec2(20.000, 0.000), rotation = 35.100, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 7, offset = vec2(11.000, -13.000), rotation = 163.900, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 8, offset = vec2(12.000, -9.000), rotation = 138.300, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 9, offset = vec2(1.000, -15.000), rotation = 103.200, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 10, offset = vec2(1.000, -16.000), rotation = 68.000, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 11, offset = vec2(0.000, 0.000), rotation = 179.000, size = {width = 40.000, height = 15.000}, deleted = false }, { index = 12, offset = vec2(-22.000, -33.000), rotation = -112.000, size = {width = 12.000, height = 2.000}, deleted = false }, }, mapTexts = { { text = "Start", position = vec2(310.489, -53.945) }, { text = "TG-1", position = vec2(335.645, -374.553) }, { text = "TG-2", position = vec2(339.940, -241.618) }, { text = "TG-3", position = vec2(374.913, -306.521) }, { text = "TG-4", position = vec2(363.869, -455.096) }, { text = "OZ-1", position = vec2(395.038, -537.203) }, { text = "NG-1", position = vec2(352.825, -343.274) }, { text = "Finish", position = vec2(360.801, -541.895) }, }, entrySpeedLine = { position = vec3(390.920, 8.532, -434.329), rotation = -21.907, length = 10.000 }, maxAllowedTransitions = 3, startPosition = vec3(245.412, 6.516, -616.433), startRotation = -96.419, alternateStartPosition = vec3(304.463, 6.312, -563.763), alternateStartRotation = -131.615, perfectEntrySpeed = 135, gatesTransparency = { normal = 0.0, start = 1.0, finish = 0.0, oz = 1.0, noGoZone = 1.0, trajectory = 1.0 } }