local LocalGates = require('local_gates') return { gates = { { type = "start", position = vec3(-4.460, -0.005, -32.700), rotation = 27.000, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 13.880}, line_width = 1.00, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "OZ", position = vec3(-135.144, -0.005, -132.984), rotation = 163.900, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.400}, score_multiplier = 0.33, target_angle = 30, line_width = 1.68, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "OZ", position = vec3(-143.986, -0.005, -130.490), rotation = 153.400, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.400}, score_multiplier = 0.33, target_angle = 30, line_width = 1.68, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "OZ", position = vec3(-152.022, -0.005, -124.388), rotation = 132.600, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.380}, score_multiplier = 0.34, target_angle = 30, line_width = 1.68, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(-153.394, -0.005, -65.378), rotation = 149.000, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 6.070}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(-70.770, -0.005, -62.170), rotation = 125.000, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 8.250}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(-67.400, -0.005, -16.970), rotation = 55.000, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.960}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(-96.340, -0.005, 29.420), rotation = 153.000, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 4.660}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(-74.460, -0.005, 72.180), rotation = 170.000, pitch = 0.0, roll = 0.0, size = {width = 1.700, length = 4.240}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(-70.550, -0.005, 135.520), rotation = 135.000, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 6.000}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(-9.880, -0.005, 137.000), rotation = 59.500, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 6.000}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(46.340, -0.005, 91.590), rotation = 70.000, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 6.000}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(133.550, -0.005, 85.030), rotation = 78.000, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 4.000}, score_multiplier = 1.00, target_angle = 30, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "normal", position = vec3(172.001, -0.005, 32.492), rotation = 156.000, pitch = 0.0, roll = 0.0, size = {width = 2.190, length = 4.940}, score_multiplier = 1.00, target_angle = 50, line_width = 0.91, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, { type = "finish", position = vec3(133.250, -0.005, 19.250), rotation = 4.000, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 14.190}, line_width = 1.00, color_r = 0.90, color_g = 0.90, color_b = 0.90 }, }, noGoZones = { { position = vec3(-125.470, -0.000, -58.960), rotation = 0.000, size = {width = 0.200, length = 4.000} }, { position = vec3(-164.230, 0.000, -100.680), rotation = 100.000, size = {width = 0.200, length = 2.500} }, }, trajectoryGates = { }, mapSettings = { scale = { x = 1.000, y = 1.000 }, curvature = 0.760, rotation = 12.600, tension = 0.110, mergeDistance = 20.000, lineWidth = 23.600, startLine = { length = 20.000, angle = 0.000 }, finishLine = { length = 20.000, angle = -0.000 } }, squareSettings = { { index = 1, offset = vec2(0.000, 0.000), rotation = 321.539, size = {width = 40.000, height = 15.000}, deleted = false }, { index = 2, offset = vec2(0.000, 0.000), rotation = 238.900, size = {width = 12.000, height = 2.000}, deleted = true }, { index = 3, offset = vec2(0.000, 0.000), rotation = 235.400, size = {width = 12.000, height = 2.000}, deleted = true }, { index = 4, offset = vec2(1.000, 28.000), rotation = 229.600, size = {width = 10.000, height = 2.000}, deleted = false }, { index = 5, offset = vec2(-9.000, -7.000), rotation = 90.000, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 6, offset = vec2(-34.000, -12.000), rotation = 8.800, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 7, offset = vec2(20.000, -13.000), rotation = 122.900, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 8, offset = vec2(-23.000, 0.000), rotation = 105.400, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 9, offset = vec2(22.000, 0.000), rotation = 90.000, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 10, offset = vec2(-10.000, 30.000), rotation = 225.000, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 11, offset = vec2(34.000, 18.000), rotation = 149.500, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 12, offset = vec2(-5.000, -20.000), rotation = 164.600, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 13, offset = vec2(1.000, 29.000), rotation = 168.000, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 14, offset = vec2(27.000, 0.000), rotation = 83.400, size = {width = 22.000, height = 8.000}, deleted = false }, { index = 15, offset = vec2(0.000, 0.000), rotation = 94.000, size = {width = 40.000, height = 15.000}, deleted = false }, { index = 16, offset = vec2(-69.000, -51.000), rotation = 94.400, size = {width = 10.000, height = 2.000}, deleted = false }, { index = 17, offset = vec2(-46.000, -24.000), rotation = 190.000, size = {width = 10.000, height = 2.000}, deleted = false }, }, mapTexts = { { text = "Start", position = vec2(-4.933, -6.795) }, { text = "Finish", position = vec2(50.385, 25.920) }, { text = "TG-1", position = vec2(-151.360, -71.085) }, { text = "TG-2", position = vec2(-96.450, -61.574) }, { text = "TG-3", position = vec2(-50.895, -27.718) }, { text = "TG-4", position = vec2(-135.904, 21.736) }, { text = "TG-5", position = vec2(-77.740, 22.877) }, { text = "TG-6", position = vec2(-126.549, 124.066) }, { text = "TG-7", position = vec2(-19.575, 125.968) }, { text = "TG-8", position = vec2(-14.288, 60.157) }, { text = "TG-9", position = vec2(78.043, 107.708) }, { text = "TG-10", position = vec2(135.801, 67.385) }, { text = "OZ-1", position = vec2(-140.378, -129.287) }, { text = "NG-1", position = vec2(-106.212, -101.898) }, { text = "NG-2", position = vec2(-130.616, -56.629) }, }, entrySpeedLine = { position = vec3(-92.940, -0.005, -113.210), rotation = 125.303, length = 10.000 }, maxAllowedTransitions = 6, startPosition = vec3(25.551, 0.122, 3.815), startRotation = 69.866, alternateStartPosition = vec3(-3.016, 0.123, -29.472), alternateStartRotation = 35.373, perfectEntrySpeed = 115, gatesTransparency = { normal = 1.0, start = 0.7, finish = 1.0, oz = 1.0, noGoZone = 1.0, trajectory = 1.0 } }