local LocalGates = require('local_gates') return { gates = { { type = "start", position = vec3(41.598, -10.182, 198.258), rotation = 337.063, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 9.000} }, { type = "normal", position = vec3(122.324, -5.128, 144.089), rotation = 193.594, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30 }, { type = "OZ", position = vec3(121.069, -1.528, 115.265), rotation = 257.655, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "OZ", position = vec3(94.645, 4.863, 69.857), rotation = 117.151, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "OZ", position = vec3(103.134, 5.794, 55.965), rotation = 136.985, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "OZ", position = vec3(116.574, 6.228, 47.596), rotation = 153.822, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.590}, score_multiplier = 0.25, target_angle = 30 }, { type = "OZ", position = vec3(143.818, 5.845, 46.974), rotation = 201.093, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "normal", position = vec3(169.630, 1.239, 91.837), rotation = 4.091, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30 }, { type = "OZ", position = vec3(155.522, -6.147, 148.037), rotation = 66.432, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "OZ", position = vec3(168.130, -7.677, 165.630), rotation = 40.014, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "OZ", position = vec3(189.810, -9.356, 174.905), rotation = 3.933, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "normal", position = vec3(229.561, -12.166, 156.590), rotation = 221.618, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30 }, { type = "OZ", position = vec3(251.936, -11.520, 105.968), rotation = 164.943, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "OZ", position = vec3(271.568, -10.980, 104.662), rotation = 188.419, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "OZ", position = vec3(291.676, -10.851, 117.909), rotation = 227.386, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 2.500}, score_multiplier = 0.25, target_angle = 30 }, { type = "normal", position = vec3(265.300, -9.291, 178.735), rotation = 67.294, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 1.00, target_angle = 30 }, { type = "normal", position = vec3(202.253, -0.101, 199.493), rotation = 27.743, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 2.00, target_angle = 30 }, { type = "normal", position = vec3(223.781, -5.768, 263.842), rotation = -57.037, pitch = 0.0, roll = 0.0, size = {width = 2.000, length = 5.000}, score_multiplier = 2.00, target_angle = 30 }, { type = "finish", position = vec3(248.118, -9.008, 268.900), rotation = 33.372, pitch = 0.0, roll = 0.0, size = {width = 0.100, length = 12.640} }, }, noGoZones = { }, trajectoryGates = { }, mapSettings = { scale = { x = 1.000, y = 1.000 }, curvature = 1.180, rotation = -12.600, tension = -0.170, mergeDistance = 20.000, lineWidth = 53.000, startLine = { length = 20.000, angle = 0.000 }, finishLine = { length = 20.000, angle = 0.000 } }, squareSettings = { { index = 1, offset = vec2(0.000, 0.000), rotation = 427.063, size = {width = 40.000, height = 15.000}, deleted = false }, { index = 2, offset = vec2(27.000, -12.000), rotation = -72.500, size = {width = 23.000, height = 9.000}, deleted = false }, { index = 3, offset = vec2(16.000, -18.000), rotation = -30.700, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 4, offset = vec2(-4.000, 0.000), rotation = -15.400, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 5, offset = vec2(-4.000, -30.000), rotation = 226.985, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 6, offset = vec2(19.000, -33.000), rotation = 243.822, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 7, offset = vec2(6.000, -20.000), rotation = 291.093, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 8, offset = vec2(19.000, -2.000), rotation = 74.300, size = {width = 23.000, height = 9.000}, deleted = false }, { index = 9, offset = vec2(-20.000, 13.000), rotation = 156.432, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 10, offset = vec2(0.000, 21.000), rotation = 114.100, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 11, offset = vec2(26.000, 8.000), rotation = 63.200, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 12, offset = vec2(22.000, 0.000), rotation = -61.500, size = {width = 23.000, height = 9.000}, deleted = false }, { index = 13, offset = vec2(14.000, -28.000), rotation = 41.700, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 14, offset = vec2(26.000, -26.000), rotation = 92.200, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 15, offset = vec2(20.000, -11.000), rotation = 317.386, size = {width = 12.000, height = 2.000}, deleted = false }, { index = 16, offset = vec2(-13.000, 35.000), rotation = 149.300, size = {width = 23.000, height = 9.000}, deleted = false }, { index = 17, offset = vec2(-16.000, 18.000), rotation = 76.800, size = {width = 23.000, height = 9.000}, deleted = false }, { index = 18, offset = vec2(-9.000, 16.000), rotation = 39.500, size = {width = 23.000, height = 9.000}, deleted = false }, { index = 19, offset = vec2(0.000, 0.000), rotation = 123.372, size = {width = 40.000, height = 15.000}, deleted = false }, }, mapTexts = { { text = "TG-1", position = vec2(95.677, 139.549) }, { text = "TG-2", position = vec2(172.889, 91.993) }, { text = "TG-3", position = vec2(184.768, 125.916) }, { text = "TG-4", position = vec2(253.539, 168.082) }, { text = "TG-5", position = vec2(169.763, 185.836) }, { text = "TG-6", position = vec2(206.962, 240.050) }, { text = "OZ-1", position = vec2(129.125, 107.845) }, { text = "OZ-2", position = vec2(84.424, 54.266) }, { text = "OZ-3", position = vec2(139.754, 169.984) }, { text = "OZ-4", position = vec2(235.096, 68.215) }, { text = "Start", position = vec2(45.662, 219.442) }, { text = "Finish", position = vec2(262.604, 229.587) }, }, entrySpeedLine = { position = vec3(104.059, -8.092, 164.996), rotation = 234.171, length = 10.000 }, maxAllowedTransitions = 99, startPosition = vec3(-0.501, -10.190, 214.975), startRotation = 90.767, alternateStartPosition = vec3(38.829, -10.190, 198.683), alternateStartRotation = 151.984, perfectEntrySpeed = 90, gatesTransparency = { normal = 1.0, start = 1.0, finish = 1.0, oz = 1.0, noGoZone = 1.0, trajectory = 1.0 } }