require('touchscreen') require('system') function script.update(dt) system.update(dt) end -- local flames = ac.Particles.Flame({ -- color = rgbm(0.5, 0.5, 0.5, 0.5), -- size = 0.2, -- temperatureMultiplier = 1, -- flameIntensity = 2 -- }) -- function script.update(dt) -- if car.brake > 0.5 then -- flames:emit(vec3(0, 1.5, 0), vec3(0, 1, 0), 1) -- end -- end