--[[ Adds hotkeys to change FFB. Could be useful for binding FFB adjustment to the steering wheel buttons. ]] local btn0 = ac.ControlButton('__EXT_FFB_INCREASE', nil, nil, 0.2) local btn1 = ac.ControlButton('__EXT_FFB_DECREASE', nil, nil, 0.2) if not btn0:configured() and not btn1:configured() then return end local cfg = Config:mapSection('FFB_ADJUSTMENTS', { STEP = 0.05, SHOW_MESSAGE = true, }) Register('gameplay', function () if btn0:pressed() or btn1:pressed() then local ffb = ac.getCar(0).ffbMultiplier local newValue = math.max(0, ffb + cfg.STEP * (btn0:pressed() and 1 or -1)) ac.setFFBMultiplier(newValue) if cfg.SHOW_MESSAGE then ac.setMessage(string.format('User level for %s: %.0f%%', ac.getCarName(0, true), newValue * 100), 'Force Feedback') end end end)