[ℹ] FULLNAME=Weather FX PREVIEW=https://acstuff.club/images/modules/weather_fx.jpg DESCRIPTION=New fully dynamic fully customizable weather system which allows for 24 hour races and more. SHORT_DESCRIPTION=New weather URL=https://trello.com/c/2Nb19GnT/12-new-weather-system-24h-cycle [BASIC] ; Extension ENABLED=1 ; Active (set to 0 to disable WeatherFX); 1 or 0 CONTROLLER=sol ; Controller script; look for controller.lua in extension/weather-controllers IMPLEMENTATION=base ; Weather style (script controlling weather appearance, such as lighting and clouds); look for weather.lua in extension/weather __HINT_BOTTOM=If you are looking for controller settings, they have been moved to the Quick Drive weather type selection, allowing you to choose a fixed weather type or configure something more complex. ;; hidden [IMPLEMENTATION_SETTINGS] ; Style settings __PLUGIN_SETTINGS=BASIC/IMPLEMENTATION, extension/state/lua/wfx_impl/{0}__settings.ini ;; hidden [PERFORMANCE] USE_COMPATIBLE_SKY_SHADER=1 ; Use compatible sky shader (on newer systems, disabling this option might increase FPS by 2%); 1 or 0 HIGH_QUALITY_STARS=1 ; Improve stars render (recommended); 1 or 0 EXTRA_CLOUDS_FIDELITY=1 ; Extra clouds fidelity; 1 or 0 ADDITIONAL_EFFECTS=1 ; Extra visual effects (weather scripts can create custom visual effects, this option can turn it off if needed); 1 or 0 DETAILED_CLOUD_SHADOWS=0 ; Increased cloud shadows resolution; 1 or 0 SLOW_REFLECTIONS_UPDATE=0 ; Update sky in reflections less often; 1 or 0 [MISCELLANEOUS] RESET_TIME_ON_SUBSEQUENT_SESSIONS=1 ; Reset time on subsequent sessions (in Quick Drive Weekend mode reset time to starting time of the next day for following sessions); 1 or 0 FORCE_HEADLIGHTS=0 ; Force AI headlights; 1 or 0 FORCE_ONLINE_HEADLIGHTS=0 ; Force headlights for other drivers online; 1 or 0 SWITCH_HEADLIGHTS_WITH_AI=0 ; Turn headlights on and off automatically; 1 or 0 SWITCH_WIPERS_WITH_AI=1 ; Turn wipers on and off automatically; 1 or 0 USE_MIRAGE_REFLECTIONS=0 ; Add mirage-like reflections (works best with heat distortion from Extra FX); 1 or 0 [STATIC_REFLECTIONS] OCCASIONALLY_REFRESH=1 ; Occasionally refresh static reflections; 1 or 0 REFRESH_FACE_DELAY=2.5 ; Delay between updates; from 0.5 s to 4.0, round to 0.1 INCLUDE_EMISSIVES=0 ; Include emissive meshes in static cubemap (makes car paints at night a bit more tolerable); 1 or 0 [PP_TWEAKS] ; Post-processing tweaks FULL_RESOLUTION=0 ; Full resolution (force to run post-processing in full resolution, might reduce performance); 1 or 0 [PP_FIRST_PERSON_VIEW] ; Post-processing first persion view adjustments NO_ANAMORPHIC_GLARE=1 ; Disable anamorphic glare; 1 or 0 NO_GHOST_GLARE=1 ; Disable ghost glare; 1 or 0 NO_CHROMATIC_ABERRATION=0 ; Disable chromatic aberration (Assetto Corsa already does that, but it does that for more than just first person view; enable this option to enable chromatic aberration in all cameras but first person view); 1 or 0 [NOISE_VOLUME] ; hidden RESOLUTION = 512 DEPTH = 128 ; 512×512×128 requires 180 MB of VRAM [TWEAKS] ; Experimental tweaks INCREASE_CONDITIONS_LIMITS=0 ; Allow to set wind speed above 35 km/h or temperature outside of regular 0…36° range; 1 or 0 APPLY_AUTOMATIC_WHITE_REF_POINT_FIX=1 ; Automatically guess white reference point (might help with overly dark ideal line, driver tags and such); 1 or 0; new