[ℹ] FULLNAME=Grass FX PREVIEW=https://acstuff.club/images/modules/grass_fx.jpg DESCRIPTION=Adds procedurally generated grass. Might be pretty expensive, especially with extra density enabled. SHORT_DESCRIPTION=Grass everywhere ; URL=https://trello.com/c/CfuT5QqM/28-particles-fx [BASIC] ; Extension ENABLED=1 ; Active (set to 0 to disable Grass FX); 1 or 0 QUALITY=2 ; Quality; 0 for Very low, 1 for Low, 2 for Medium, 3 for High, 4 for Very high SKIP_LOADING_OLD_MESHES=0 ; Skip loading of old grass meshes (might slightly increase loading speed and decrease RAM and VRAM consumption); 1 or 0 [RENDERING] ; Rendering options SMOOTHER_BLENDING=0 ; Use smoother blending with MSAA (negatively affects performance); 1 or 0 CAST_SHADOWS=0 ; Cast shadows when possible; 1 or 0 EXTRAFX_PASS=0 ; Extra FX pass; 1 or 0 [GENERATION_0] ; hidden MAP_RESOLUTION = 512 MAP_STEP = 0.25 MAP_SNAP = 1 PASS_0 = 1, 8 PASS_1 = 2, 4 PASS_2 = 4, 2 PASS_3 = 4, 1 [GENERATION_1] ; hidden MAP_RESOLUTION = 512 MAP_STEP = 0.25 MAP_SNAP = 1 PASS_0 = 1, 8 PASS_1 = 1, 4 PASS_2 = 2, 2 PASS_3 = 4, 1 [GENERATION_2] ; hidden MAP_RESOLUTION = 1024 MAP_STEP = 0.25 MAP_SNAP = 1 PASS_0 = 1, 16 PASS_1 = 0.5, 8 PASS_2 = 2, 4 PASS_3 = 2, 2 PASS_4 = 4, 1 [GENERATION_3] ; hidden MAP_RESOLUTION = 1024 MAP_STEP = 0.25 MAP_SNAP = 1 PASS_0 = 0.5, 16 PASS_1 = 0.5, 8 PASS_2 = 1, 4 PASS_3 = 2, 2 PASS_4 = 4, 1 [GENERATION_4] ; hidden MAP_RESOLUTION = 1024 MAP_STEP = 0.25 MAP_SNAP = 1 PASS_0 = 0.25, 16 PASS_1 = 0.5, 8 PASS_2 = 1, 4 PASS_3 = 2, 2 PASS_4 = 2, 1 [DEFORMATION] ; hidden MAP_RESOLUTION = 1024 MAP_RADIUS = 100 [AIR] ; hidden MAP_RESOLUTION = 256 MAP_RADIUS = 50