; For Content Manager or other launchers, version number and list of supported features ; Does not affect behavior of Custom Shaders Patch in any way [ℹ] FULLNAME=Information PREVIEW=https://acstuff.club/images/modules/data_manifest.jpg DESCRIPTION=Custom Shaders Patch is an extra DLL hooking into AC and adding some new features, like visual effects, optimizations, changes in UI or physics extensions. Most of it is optional, you can disable any modules you don’t need, or configure most of them. SHORT_DESCRIPTION=Version & updates URL=https://trello.com/b/xq54vHsX/ac-patch ORDER=-2 LIVE_SUPPORT=0 [VERSION] ; hidden SHADERS_PATCH=0.2.7-preview1 SHADERS_PATCH_BUILD=3282 [FEATURES] ; hidden CSP_TEST_ONLINE=1 CONDITIONS_24H=1 CONDITIONS_SPECIFIC_DATE=1 VIEW_CUSTOM_GFORCES=neck.ini & chaser_camera.ini NEEDS_ODOMETER_VALUE=1 DYNAMIC_SHADOWS_RESOLUTION=1 POV_FOR_BUTTONS=1 TRACK_DAY_SPEED_LIMIT=0 CUSTOM_BINDINGS_JOYSTICK_MODIFIERS=0 KEYBOARD_FORCED_THROTTLE=1 SHARED_MEMORY_REDUCE_GFORCES_WHEN_SLOW=1 ONLINE_EXTRA_FEATURES=1 REPLAY_FULL_PATH=1 CUSTOM_RENDERING_MODES=1 JOYPAD_INDEX_AWARE=1 SHOWROOM_MODE=1 RACEINI_SETUP_SUPPORT=1 PS4_DUALSHOCK_SUPPORT=1 PS5_DUALSENSE_SUPPORT=1 CAR_PREVIEWS=1 WEATHERFX_LAUNCHER_CONTROLLED=1 DIRECTINPUT_EXTRA_GAMMA=1 SECONDARY_GEAR_BUTTONS=1 SNOW=rain_fx.ini [CUSTOM_RENDER_MODES] ; hidden __EXT_360 = 360° __EXT_FISHEYE = Fisheye __EXT_SPLITSCREEN = Split screen, custom_rendering_modes.ini:MODE_SPLITSCREEN/ALT_CONTROLS_CONFIG [AUDIO_LEVELS] ; hidden WEATHER = 'Weather', 1.0 ; RAIN = 'Rain', 1.0 TRACK = 'Track', 1.0 WIPERS = 'Wipers', 0.8 CAR_COMPONENTS = 'Car components', 1.0 [ASSISTS] ; hidden _EXT_RAIN_PHYSICS = 'Rain physics', 1 [INPUT_AXIS_GROUP_0] ; hidden GROUP_NAME = Alternative axis __EXT_CLUTCH_ALT = 'Clutch' [INPUT_GROUP_0] ; hidden GROUP_NAME = Miscellaneous __EXT_SIM_PAUSE = 'Pause' __EXT_PUSHTOTALK = 'Push-to-Talk (used by integrated voice chat depending on its settings, look for Mumble app in CSP apps)' __EXT_SAVE_CLIP = 'Save replay of last 30 seconds', Ctrl+Shift+S __EXT_HIDE_UI = 'Hide UI completely (not just apps, but everything there is)', Ctrl+Shift+Alt+H __EXT_TOGGLE_TASKBAR = 'Toggle taskbar with apps', Alt+H __EXT_CHAT_SHORTCUTS_BASE = 'Chat shortcuts (show popup with chat shortcuts)', Oemtilde __EXT_CHAT_SHORTCUTS_ALT = 'Chat shortcuts alt. (alternative set)', Alt+Oemtilde __EXT_TRACK_SHARED_TRIGGER_A = 'Shared track trigger A' ; __EXT_WHEEL_FLAMES = 'Spawn flames around wheels' [INPUT_GROUP_1] ; hidden GROUP_NAME = Car __EXT_TURNSIGNAL_LEFT = 'Left turn signal (for cars with turn signals defined)', Alt+Left __EXT_TURNSIGNAL_LEFT_FLAGS_ = canBeHeld __EXT_TURNSIGNAL_RIGHT = 'Right turn signal (for cars with turn signals defined)', Alt+Right __EXT_TURNSIGNAL_RIGHT_FLAGS_ = canBeHeld __EXT_HAZARDS = 'Hazards (for cars with hazards defined)', Alt+Down __EXT_HAZARDS_FLAGS_ = canBeHeld __EXT_TELLTALE_RESET = 'Reset telltale', Alt+R __EXT_LOW_BEAM = 'High/low beams', Alt+L __EXT_LOW_BEAM_FLAGS_ = canBeHeld __EXT_LIGHT_A = 'Extra option A (could be an extra light, animation, indicator, etc.)', Alt+NumPad7 __EXT_LIGHT_B = 'Extra option B (could be an extra light, animation, indicator, etc.)', Alt+NumPad8 __EXT_LIGHT_C = 'Extra option C (could be an extra light, animation, indicator, etc.)', Alt+NumPad9 __EXT_LIGHT_D = 'Extra option D (could be an extra light, animation, indicator, etc.)', Alt+Add __EXT_LIGHT_E = 'Extra option E (could be an extra light, animation, indicator, etc.)', Ctrl+Alt+NumPad7 __EXT_LIGHT_F = 'Extra option F (could be an extra light, animation, indicator, etc.)', Ctrl+Alt+NumPad8 __EXT_LIGHT_G = 'Extra option G (could be an extra light, animation, indicator, etc.)' __EXT_LIGHT_H = 'Extra option H (could be an extra light, animation, indicator, etc.)' __EXT_LIGHT_I = 'Extra option I (could be an extra light, animation, indicator, etc.)' __EXT_LIGHT_J = 'Extra option J (could be an extra light, animation, indicator, etc.)' __EXT_GEAR_NEUTRAL = 'Neutral gear' __EXT_GEAR_UP = 'Next gear' __EXT_GEAR_DOWN = 'Previous gear' __EXT_SWITCH_HSHIFTER = 'Toggle H-shifter (works with wheel input mode in races with cars with H-shifter)' __EXT_KEYBOARD_CLUTCH = 'Clutch (in case pedal is not available)' __EXT_PIT_LIMITER = 'Pit limiter (limits car speed to pit lane speed)' __EXT_SPEED_LIMITER = 'Speed limiter (toggles car speed limiter if available)' __EXT_STARTER = 'Start the engine (for a new tweak in General/Physics Experiments)' __EXT_FFB_INCREASE = 'Increase FFB' __EXT_FFB_DECREASE = 'Decrease FFB' __EXT_CMD_RESET = 'Reset car (for offline practice sessions)' __EXT_CMD_STEP_BACK = 'Reset & step back (for offline practice sessions)' [INPUT_GROUP_2] ; hidden GROUP_NAME = Car (wipers) __EXT_WIPERS_MORE = 'Speed up wipers', Alt+NumPad2 __EXT_WIPERS_LESS = 'Slow down wipers', Alt+NumPad1 __EXT_WIPERS_OFF = 'Stop wipers', Alt+NumPad0 __EXT_WIPERS_1 = 'Wipers, speed 1' __EXT_WIPERS_2 = 'Wipers, speed 2' __EXT_WIPERS_3 = 'Wipers, speed 3' __EXT_WIPERS_4 = 'Wipers, speed 4' [INPUT_GROUP_3] ; hidden GROUP_NAME = Car (extended physics) __EXT_ENGINEMAP_UP = 'Change engine map', Ctrl+E __EXT_TC2_UP = 'Change TC2 up', Ctrl+Y __EXT_TC2_DOWN = 'Change TC2 down' __EXT_DRIVER_SHIFT_LEFT = 'Shift driver left' __EXT_DRIVER_SHIFT_RIGHT = 'Shift driver right' [INPUT_GROUP_4] ; hidden GROUP_NAME = Neck FX __EXT_LOOK_LEFT = 'Look left' __EXT_LOOK_RIGHT = 'Look right' __EXT_LOOK_BACK = 'Look back' [INPUT_GROUP_5] ; hidden GROUP_NAME = Freer Camera extension __EXT_FREECAM_SWITCH_PRESETS = 'Free camera settings toggle (switch between Freer Camera settings)', Scroll __EXT_FREECAM_RECORD = 'Record trajectory', Ctrl+Delete __EXT_FREECAM_RECORD = 'Play recorded trajectory', Alt+Delete __EXT_FREECAM_POINT_RECORD_0 = 'Record point 1', Ctrl+Shift+Alt+D1 __EXT_FREECAM_POINT_APPLY_0 = 'Apply recorded point 1', Shift+Alt+D1 __EXT_FREECAM_POINT_RECORD_1 = 'Record point 2', Ctrl+Shift+Alt+D2 __EXT_FREECAM_POINT_APPLY_1 = 'Apply recorded point 2', Shift+Alt+D2 __EXT_FREECAM_POINT_RECORD_2 = 'Record point 3', Ctrl+Shift+Alt+D3 __EXT_FREECAM_POINT_APPLY_2 = 'Apply recorded point 3', Shift+Alt+D3 __EXT_FREECAM_POINT_RECORD_3 = 'Record point 4', Ctrl+Shift+Alt+D4 __EXT_FREECAM_POINT_APPLY_3 = 'Apply recorded point 4', Shift+Alt+D4 __EXT_FREECAM_POINT_RECORD_4 = 'Record point 5', Ctrl+Shift+Alt+D5 __EXT_FREECAM_POINT_APPLY_4 = 'Apply recorded point 5', Shift+Alt+D5 [INPUT_GROUP_6] ; hidden GROUP_NAME = Audio (Small Tweaks module) __EXT_AUDIO_BTN_0 = 'Audio button #1' __EXT_AUDIO_BTN_1 = 'Audio button #2' [INPUT_GROUP_7] ; hidden GROUP_NAME = Onboard camera (Small Tweaks module) __EXT_SEAT_LEFT = 'Move left' __EXT_SEAT_RIGHT = 'Move right' __EXT_SEAT_UP = 'Move upwards' __EXT_SEAT_DOWN = 'Move downwards' __EXT_SEAT_FORWARD = 'Move forward' __EXT_SEAT_BACKWARD = 'Move backwards' __EXT_SEAT_PITCHUP = 'Increase pitch' __EXT_SEAT_PITCHDOWN = 'Decrease pitch' __EXT_SEAT_YAWLEFT = 'Increase yaw' __EXT_SEAT_YAWRIGHT = 'Decrease yaw' __EXT_SEAT_FOV_INCREASE = 'Increase FOV' __EXT_SEAT_FOV_DECREASE = 'Decrease FOV' __EXT_SEAT_RESET = 'Reset to default' __EXT_SEAT_AUTO = 'Auto-align with driver model' __EXT_SWAP_SEATS = 'Swap seats with passenger' [INPUT_GROUP_8] ; hidden GROUP_NAME = Real Mirrors (Small Tweaks module, requires active Real Mirrors) __EXT_REALMIRRORS_NEXT = 'Next mirror' __EXT_REALMIRRORS_PREVIOUS = 'Previous mirror' __EXT_REALMIRRORS_LEFT = 'Tilt left' __EXT_REALMIRRORS_RIGHT = 'Tilt right' __EXT_REALMIRRORS_UP = 'Tilt up' __EXT_REALMIRRORS_DOWN = 'Tilt down' [INPUT_GROUP_9] ; hidden GROUP_NAME = Mouse control (by default D-pads move and other buttons click) __EXT_FOCUSMOVEMENT_LEFT = 'Jump left (moves cursor to the nearest interactive item on the left. If this input is not set, uses left direction of any connected D-pad.)' __EXT_FOCUSMOVEMENT_RIGHT = 'Jump right (moves cursor to the nearest interactive item on the left. If this input is not set, uses right direction of any connected D-pad.)' __EXT_FOCUSMOVEMENT_UP = 'Jump up (moves cursor to the nearest interactive item on the left. If this input is not set, uses upwards direction of any connected D-pad.)' __EXT_FOCUSMOVEMENT_DOWN = 'Jump down (moves cursor to the nearest interactive item on the left. If this input is not set, uses downwards direction of any connected D-pad.)' __EXT_FOCUSMOVEMENT_CLICK = 'Left mouse button (if this input is not set, any controller button would act like left mouse button.)' [INPUT_GROUP_10] ; hidden GROUP_NAME = Music (simulates media keys) __EXT_MUSIC_PLAYPAUSE = 'Play/pause' __EXT_MUSIC_NEXT = 'Next song' __EXT_MUSIC_PREVIOUS = 'Previous song'