;------------------------------------------------------ ; General Tweaks ;------------------------------------------------------ [BASIC] SUPPORTS_WIND = 1 IGNORE_OTHER_CONFIGS = 1 [WIND] IGNORE = Scout_banner_geo DYNAMIC_FLAGS = AUTO [LIGHTING] LIT_MULT = 1.0 CAR_LIGHTS_LIT_MULT = 1.0 SPECULAR_MULT = 1.0 [SHADER_REPLACEMENT_...] MATERIALS = GRASSInside, GRASSOutside, GRASSInside, GRASSTALL, GRASSTALLOUT, LAND1, SANDTRAP, ROAD, DRKROAD, LTROAD, OUTERLAND PROP_...= ksAlphaRef, -193 [SHADER_REPLACEMENT_...] MATERIALS = catchfence PROP_... = extFlags, 0 [SHADER_REPLACEMENT_...] MATERIALS = TREE1, TREE2, TREE3, BUSH, TREEWALL PROP_... = extFlags, 0 [SHADER_REPLACEMENT_...] MATERIALS = WALLS, RoadAM_objects?, ARMCO, TIRES DOUBLE_FACE_SHADOW_BIASED = 1 [SPECTATORS] MESHES = LPRV?, PARKED_CARS?, tent?, Plane.007, Plane.010, Blimp?, Scout? ;------------------------------------------------------ ; Grass FX ;------------------------------------------------------ [GRASS_FX] GRASS_MATERIALS = LAND1,CURBEDGE, GRASSOutside, GRASSInside, GRASSTALL, GRASSTALLOUT OCCLUDING_MATERIALS = OCCLUDING_MATERIALS_ALPHA = WEAR, sandtrap_blend, WEAR2 ORIGINAL_GRASS_MATERIALS = ; blurring for mask MASK_BLUR = 1 ; from 0 to 3, 0 to disable blur ; base settings SHAPE_SIZE = 1 SHAPE_TIDY = 0 SHAPE_CUT = 0 ; configuration A for tidy often cut grass [GRASS_FX_CONFIGURATION_A] SHAPE_SIZE = 0.5, 1 SHAPE_CUT = 1, 0.5 SHAPE_TIDY = 1, 0.5 TRIM_PERIOD = THURSDAY ; grass will be cut each thursday (or, set a number in days to set a period) ; configuration B for trampled grass [GRASS_FX_CONFIGURATION_B] SHAPE_SIZE = 2 SHAPE_TIDY = 0 MASK_MAIN_THRESHOLD = 1.1 ; configuration C for wild grass [GRASS_FX_CONFIGURATION_C] SHAPE_SIZE = 3, 5 ; grass slowly grows during the year SHAPE_TIDY = 0 MASK_MAIN_THRESHOLD = 0.3 TRIM_PERIOD = 30 [GRASS_FX_ADJUSTMENT_...] MATERIALS = LAND1, GRASSOutside, GRASSInside MAP = A [GRASS_FX_ADJUSTMENT_...] MATERIALS = GRASSTALL, GRASSTALLOUT MAP = C [INCLUDE: common/grass_fx.ini] ;------------------------------------------------------ ; Track sounds - Crowds, pit ambience, generators ;------------------------------------------------------ [SOUNDBANK_...] BANK = sfx/racetrack.bank GUIDS = sfx/GUIDs.txt [CONDITION_...] NAME = CROWD_VOLUME INPUT = SPECTATORS MIN = 0 MAX = 1 LUT = (|0=0|1=1|) [CONDITION_...] NAME = GENERATOR_VOLUME INPUT = SUN LUT = (|0=0|82=0|82=0.1|180=0.1) LAG = 0 [EVENT_...] ID = racetrack/garagework REVERB_RESPONSE = 0 POSITION = 330.41, -23.502, 349.47 DIRECTION = 0, 0, 1 VOLUME = 3.0 CAMERA_INTERIOR_MULT = 1 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/crowd REVERB_RESPONSE = 0 BOUND_TO_SPECTATORS = 1 POSITION = 405.08, -21.7844, 203.88 DIRECTION = 0, 0, 1 VOLUME = 3.0 CAMERA_INTERIOR_MULT = 1 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 INPUT_KEY_0 = SPECTATORS INPUT_VALUE_0 = CROWD_VOLUME [EVENT_...] ID = racetrack/crowd REVERB_RESPONSE = 0 BOUND_TO_SPECTATORS = 1 POSITION = 413.461, -23.81, 669.51 DIRECTION = 0, 0, 1 VOLUME = 3.0 CAMERA_INTERIOR_MULT = 1 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 INPUT_KEY_0 = SPECTATORS INPUT_VALUE_0 = CROWD_VOLUME [EVENT_...] ID = racetrack/crowd REVERB_RESPONSE = 0 BOUND_TO_SPECTATORS = 1 POSITION = 214.774, -47.3759, -365.469 DIRECTION = 0, 0, 1 VOLUME = 3.0 CAMERA_INTERIOR_MULT = 1 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 INPUT_KEY_0 = SPECTATORS INPUT_VALUE_0 = CROWD_VOLUME [EVENT_...] ID = racetrack/crowd REVERB_RESPONSE = 0 BOUND_TO_SPECTATORS = 1 POSITION = 116.654, -49.3337, -438.221 DIRECTION = 0, 0, 1 VOLUME = 3.0 CAMERA_INTERIOR_MULT = 1 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 INPUT_KEY_0 = SPECTATORS INPUT_VALUE_0 = CROWD_VOLUME [EVENT_...] ID = racetrack/crowd REVERB_RESPONSE = 0 BOUND_TO_SPECTATORS = 1 POSITION = -513.55, -55.9896, 198.713 DIRECTION = 0, 0, 1 VOLUME = 3.0 CAMERA_INTERIOR_MULT = 1 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 INPUT_KEY_0 = SPECTATORS INPUT_VALUE_0 = CROWD_VOLUME [EVENT_...] ID = racetrack/crowd REVERB_RESPONSE = 0 BOUND_TO_SPECTATORS = 1 POSITION = -185.086, -65.0047, -776.959 DIRECTION = 0, 0, 1 VOLUME = 3.0 CAMERA_INTERIOR_MULT = 1 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 INPUT_KEY_0 = SPECTATORS INPUT_VALUE_0 = CROWD_VOLUME [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.001 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.002 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.003 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.004 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.005 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.006 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.007 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.008 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.009 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.010 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.011 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.012 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.013 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.014 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.015 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.016 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.017 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.018 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.019 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.020 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.021 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.022 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.023 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.024 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.025 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.026 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 [EVENT_...] ID = racetrack/generator REVERB_RESPONSE = 0 RELATIVE_TO = generator_main_dummy.027 POSITION = 0.0, 0.0, 0.0 DIRECTION = 0, 0, 1 VOLUME = GENERATOR_VOLUME CAMERA_INTERIOR_MULT = 0.8 CAMERA_EXTERIOR_MULT = 1 CAMERA_TRACK_MULT = 1 ;------------------------------------------------------ ; Animated Track Marshals ;------------------------------------------------------ [ANIMATED_...] NODE = track_marshal_talking.001 ANIMATION = animated_marshal_talking.ksanim DURATION = 30 [ANIMATED_...] NODE = track_marshal_sitting.001 ANIMATION = animated_marshal_sitting.ksanim DURATION = 10 [ANIMATED_...] NODE = track_marshal_walking.001 ANIMATION = animated_marshal_walking.ksanim DURATION = 20 [SHADER_REPLACEMENT_...] MESHES = track_marshal_sitting_geo.??, track_marshal_talking_geo.??, track_marshal_walking_geo.?? LOD_IN = 0 LOD_OUT = 300 ;------------------------------------------------------ ; Big TV screens ;------------------------------------------------------ [INCLUDE] INCLUDE = common/materials_track.ini [Material_DigitalScreen] Meshes = victory_circle_tvscreen MatrixType = IPS ScreenScale = 320 ScreenAspectRatio = 0.5625 UseTextureCoordinates = 1 [SHADER_REPLACEMENT_...] MATERIALS = TV_DISPLAY SHADER = stPerPixelNM_UVflow RESOURCE_0 = txDiffuse RESOURCE_TEXTURE_0 = TV_Display_strip.dds RESOURCE_1 = txNormal RESOURCE_COLOR_1 = 127, 127, 255 RESOURCE_2 = txDetailNM RESOURCE_COLOR_2 = 127, 127, 255 PROP_... = ksEmissive, 0.75, 0.75, 0.75 PROP_... = offsetDSpeed, 0, 0.05 PROP_... = pauseTiming, 1, 0.5 ;------------------------------------------------------ ; Light casters for big TV screens ;------------------------------------------------------ [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.00166011, -0.558353, -0.829605 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=401.421, -22.3774, 695.439 RANGE=17.10 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.84525, -0.098647, 0.52519 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-175.004, -36.0623, 717.975 RANGE=17.10 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0724197, -0.0238059, -0.997091 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=189.884, -43.6318, -285.487 RANGE=17.10 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.981895, -0.176073, -0.0698899 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=43.2163, -47.3, -443.89 RANGE=17.10 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.888062, -0.113564, 0.445479 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-327.321, -46.477, -32.9367 RANGE=17.10 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.943974, -0.275347, 0.18193 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-254.22, -69.8492, -745.626 RANGE=17.10 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 ;------------------------------------------------------ ; Cell tower flashing beacon ;------------------------------------------------------ [CONDITION_...] NAME = HAZARDS1 INPUT = ONE FLASHING_FREQUENCY = 2 FLASHING_SMOOTHNESS = 0.4 FLASHING_SKIP_OFF_STATE = 0 FLASHING_NOISE_AMPLITUDE = 0 FLASHING_MIN_VALUE = 0 FLASHING_SYNCED = 0 [MATERIAL_ADJUSTMENT_...] ACTIVE = 1 VISIBILITY_LEVEL = 0 DESCRIPTION = Tower Aircraft Light MESHES = Cell_tower_light KEY_0 = ksEmissive VALUE_0 = 255,0,0,30 VALUE_0_OFF = 0 KEY_1 = ksAlphaRef VALUE_1 = -193 VALUE_1_OFF = 0, 0, 0 CONDITION = HAZARDS1 ;------------------------------------------------------ ; LED caution lights ;------------------------------------------------------ [CONDITION_...] NAME = RACING_FLAG INPUT = FLAG_TYPE LUT = (|0=0|1=0|2=1,1,0|3=0|4=0|5=0|6=0|7=0|8=0|9=0|10=0|11=0|12=0|13=0|14=0|) INPUT_STAY_FOR = 1.0 ; in seconds INPUT_CHANGE_DELAY = 0.5 ; in seconds FLASHING_FREQUENCY = 16 FLASHING_SMOOTHNESS = 0.3 FLASHING_SKIP_OFF_STATE = 0 FLASHING_NOISE_AMPLITUDE = 0 FLASHING_MIN_VALUE = 0.0 FLASHING_SYNCED = 1 [MATERIAL_ADJUSTMENT_...] ACTIVE = 1 VISIBILITY_LEVEL = 0 DESCRIPTION = digital racing flags MESHES = Caution_sign_light?? KEY_0 = ksEmissive VALUE_0 = 255,255,255,0.025 VALUE_0_OFF = 0 KEY_1 = ksAlphaRef VALUE_1 = -193 VALUE_1_OFF = -193 CONDITION = RACING_FLAG ;------------------------------------------------------ ; Animated scout plane with banner ;------------------------------------------------------ [ANIMATED_...] NODE = Scout_plane ANIMATION = scout_plane.ksanim DURATION = 300 [ANIMATED_...] NODE = Scout_banner ANIMATION = scout_plane.ksanim DURATION = 300 ;------------------------------------------------------ ; Animated blimp ;------------------------------------------------------ [ANIMATED_...] NODE = Blimp ANIMATION = blimp.ksanim DURATION = 1000 ;------------------------------------------------------ ; Smoke particles for the restaurant chimneys ;------------------------------------------------------ [SMOKE_...] POSITION=423.778, -22.2481, 10.8098 DIRECTION = 0, 1, 0 SPEED = 5 SIZE = 0.1 COLOR = 0.7, 0.7, 0.7, 0.7 SPREAD = 0 INTENSITY = 0.055 [SMOKE_...] POSITION=-37.202, -34.4488, -321.396 DIRECTION = 0, 1, 0 SPEED = 5 SIZE = 0.1 COLOR = 0.7, 0.7, 0.7, 0.7 SPREAD = 0 INTENSITY = 0.055 [SMOKE_...] POSITION=-161.907, -30.0925, 1.33014 DIRECTION = 0, 1, 0 SPEED = 5 SIZE = 0.1 COLOR = 0.7, 0.7, 0.7, 0.7 SPREAD = 0 INTENSITY = 0.055 ;------------------------------------------------------ ; Animated portable generator lighting ;------------------------------------------------------ [CONDITION_...] NAME = SUNSET_ANIMATION_PROGRESS INPUT = SUN LUT = (|0=0|81=0|81=1|181=1) ; you might need to adjust angles LAG_DELAY_ON = 40 ; duration in seconds LAG_DELAY_OFF = 40 LAG_DELAY_FUNC = LINEAR ; other possible values: SQR, POW3, SQRT [ANIMATED_...] NODE = generator_main_dummy.001 ANIMATION = generators.ksanim PROGRESS = SUNSET_ANIMATION_PROGRESS [MATERIAL_ADJUSTMENT_...] MESHES = generator_lights.?? CONDITION = NIGHT_SHARP KEY_0 = ksEmissive VALUE_0 = 255, 214, 170, 1 VALUE_0_OFF = 0, 0, 0 ACTIVE = 1 [LIGHT_SERIES_...] MESHES = generator_lights.001 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.821223, -0.569435, 0 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=100.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.002 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.649691, -0.617656, -0.443173 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=200.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.003 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.205023, -0.674849, 0.708904 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.004 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.34608, -0.66371, -0.663112 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=200.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.005 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.603198, -0.723092, -0.336586 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=175.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.006 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.778669, -0.623545, 0.0697555 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.007 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.837533, -0.544481, 0.04559 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=200.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.008 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.664006, -0.563215, -0.491818 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.009 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.211003, -0.531838, 0.820138 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=175.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.010 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.826133, -0.563216, -0.0170936 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=175.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.011 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.74814, -0.550759, 0.370069 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=200.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.012 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.740533, -0.538179, -0.40246 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=200.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.013 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.84837, -0.499561, -0.175233 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=200.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.014 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.741429, -0.611603, -0.276086 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=200.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.015 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.644852, -0.658088, -0.388698 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.016 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.336062, -0.605805, -0.721154 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.017 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.336062, -0.605805, -0.721154 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=200.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.018 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.243434, -0.308244, -0.919634 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=175.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.019 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.748141, -0.413091, -0.519271 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.020 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.773187, -0.44022, 0.456495 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.021 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.733835, -0.544542, 0.406153 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.022 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.822006, -0.569479, -0.000302339 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.023 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.0997808, -0.512494, -0.852874 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.024 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.415047, -0.39915, 0.817567 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=150.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.025 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.736501, -0.605654, -0.301246 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.026 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.831815, -0.315172, -0.456891 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 [LIGHT_SERIES_...] MESHES = generator_lights.027 CONDITION=NIGHT_SHARP ACTIVE=1 CLUSTER_THRESHOLD=25 COLOR=255, 214, 170, 0.025 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.604616, -0.406083, 0.685227 FADE_AT=250.0 FADE_SMOOTH=200.0 OFFSET=0,-3,0 RANGE=150.00 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=175.00 SPOT_SHARPNESS=0.500 ;------------------------------------------------------ ; Night lighting for most buildings and huts ;------------------------------------------------------ [CONDITION_...] NAME=NIGHT_SHARP INPUT = SUN LUT = (|0=0|82=0|82=1|180=1) LAG=0.97 [MATERIAL_ADJUSTMENT_...] MESHES = SF_concession_interior, vette_concession_interior, RA_firstbuilding_windows, Pit_Garage_Main_interior CONDITION = NIGHT_SHARP KEY_0 = ksEmissive VALUE_0 = 255, 214, 170, 0.002 VALUE_0_OFF = 0, 0, 0 ACTIVE = 1 [MATERIAL_ADJUSTMENT_...] MESHES = SF_Building_interior, Turn3_concession_interior, Turn1_concession_interior, Turn7_concession_interior, T14_building.001_interior, White_metal_hut_windows, White_metal_hut.002_windows, White_metal_hut.003_windows CONDITION = NIGHT_SHARP KEY_0 = ksEmissive VALUE_0 = 255, 214, 170, 0.005 VALUE_0_OFF = 0, 0, 0 ACTIVE = 1 [MATERIAL_ADJUSTMENT_...] MESHES = RoadAm_motoschool_interior, registration_building_interior, T14_main_office_interior, T14_outside_shed_interior, T14_inside_shed_interior, Paddock_shop_interior, Paddock_concessions_interior, Paddock_building_interior, Paddock_press_interior, victory_circle_interior, bigshops_windows, biggershop_windows, main_entrance_gates_windows, Tall_billboards_hut_windows CONDITION = NIGHT_SHARP KEY_0 = ksEmissive VALUE_0 = 255, 214, 170, 0.01 VALUE_0_OFF = 0, 0, 0 ACTIVE = 1 [MATERIAL_ADJUSTMENT_...] MESHES = Sunoco_sign.000TOP, Sunoco_sign.001TOP, Sunoco_sign.002TOP CONDITION = NIGHT_SHARP KEY_0 = ksEmissive VALUE_0 = 255, 214, 170, 0.002 VALUE_0_OFF = 0, 0, 0 ACTIVE = 1 [LIGHT_...] COLOR= 255, 214, 170, 0.02 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.00168667, -0.999882, -0.0152801 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=322.543, -21.7697, -12.743 RANGE=16.50 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=139.90 SPOT_SHARPNESS=0.500 [LIGHT_...] COLOR= 255, 214, 170, 0.02 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.00168667, -0.999882, -0.0152801 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=313.348, -21.7218, -12.9395 RANGE=16.50 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=139.90 SPOT_SHARPNESS=0.500 [LIGHT_...] COLOR= 255, 214, 170, 0.02 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0737194, -0.989466, -0.124588 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=249.301, -25.3885, 73.9577 RANGE=50.50 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=139.90 SPOT_SHARPNESS=0.500 [LIGHT_...] COLOR= 255, 214, 170, 0.02 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0737194, -0.989466, -0.124588 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=251.61, -25.3885, 59.8057 RANGE=50.50 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=139.90 SPOT_SHARPNESS=0.500 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0121639, -0.999372, 0.0332698 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=245.768, -24.2866, 10.5387 RANGE=37.10 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=158.20 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0138176, -0.996917, -0.0772411 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=298.855, -23.5061, 97.4658 RANGE=81.60 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=158.20 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0237694, -0.999584, -0.0163275 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=324.882, -26.3435, -52.8426 RANGE=22.70 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=158.20 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.138691, -0.99029, -0.00963128 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=422.756, -25.3282, 9.52005 RANGE=28.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0170981, -0.99974, -0.0151163 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=415.322, -15.1895, 78.5103 RANGE=46.10 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5 DIFFUSE_CONCENTRATION=0.580 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=393.532, -20.9921, 420.159 RANGE=18.80 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=0.00 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5 DIFFUSE_CONCENTRATION=0.580 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=394.699, -44.406, -347.915 RANGE=18.80 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=0.00 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0367487, -0.999297, -0.00752812 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=427.323, -25.3055, 695.32 RANGE=97.40 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.0381252, -0.995883, -0.0822468 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-108.851, -39.1574, 812.97 RANGE=21.40 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.152291, -0.988202, -0.0162575 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-162.818, -38.6453, 812.865 RANGE=6.70 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.078843, -0.996696, 0.0197064 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-95.282, -38.8338, 286.465 RANGE=6.70 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.227268, -0.657519, 0.718345 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=43.1624, -44.4672, -476.423 RANGE=14.80 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.250878, -0.554037, -0.79379 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=25.6437, -45.0504, -532.734 RANGE=14.80 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.0512679, -0.998565, -0.0155075 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=45.0101, -50.0432, -514.882 RANGE=14.80 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.742845, -0.66331, -0.0905709 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-42.8065, -34.8835, -498.987 RANGE=27.60 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.428517, -0.799944, -0.420075 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-35.8852, -38.3915, -323.483 RANGE=27.60 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.106938, -0.955941, -0.273391 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-162.896, -33.2153, -1.69687 RANGE=39.70 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=168.30 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.389207, -0.920671, 0.0297064 FADE_AT=307.4 FADE_SMOOTH=200.0 POSITION=-526.632, -54.0644, 14.1729 RANGE=15.40 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=137.90 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.667745, -0.741226, 0.0685931 FADE_AT=307.4 FADE_SMOOTH=200.0 POSITION=-530.715, -52.561, -9.7434 RANGE=15.40 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=137.90 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.00652586, -0.99856, 0.0532571 FADE_AT=307.4 FADE_SMOOTH=200.0 POSITION=-563.859, -55.2924, 187.448 RANGE=31.40 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=156.20 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.00358513, -0.999994, 4.51872e-05 FADE_AT=302.4 FADE_SMOOTH=200.0 POSITION=213.249, -50.1529, -715.795 RANGE=33.00 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=156.20 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.00358513, -0.999994, 4.51872e-05 FADE_AT=302.4 FADE_SMOOTH=200.0 POSITION=384.094, -50.0248, -705.626 RANGE=36.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=180.50 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.00358513, -0.999994, 4.51872e-05 FADE_AT=302.4 FADE_SMOOTH=200.0 POSITION=357.98, -49.7905, -673.254 RANGE=36.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=154.10 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.00524977, -0.999896, 0.0134773 FADE_AT=300.0 FADE_SMOOTH=200.0 POSITION=351.72, -48.3315, -456.676 RANGE=31.40 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=176.50 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 11.1 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.0319823, -0.998898, 0.0343655 FADE_AT=300.0 FADE_SMOOTH=200.0 POSITION=293.28, -37.1626, -267.156 RANGE=31.40 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=176.50 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 10 DIFFUSE_CONCENTRATION=0.780 DIRECTION=0.329741, -0.944071, 0.00188978 FADE_AT=300.0 FADE_SMOOTH=200.0 POSITION=303.053, -19.9821, 289.118 RANGE=43.30 RANGE_GRADIENT_OFFSET=0.0 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=164.30 SPOT_SHARPNESS=0.780 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 10 DIFFUSE_CONCENTRATION=0.880 DIRECTION=0.329741, -0.944071, 0.00188978 FADE_AT=300.0 FADE_SMOOTH=200.0 POSITION=303.053, -18.9821, 331.675 RANGE=43.30 RANGE_GRADIENT_OFFSET=0.0 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=164.30 SPOT_SHARPNESS=0.780 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 4 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.0195289, -0.994884, -0.0991185 FADE_AT=300.0 FADE_SMOOTH=200.0 POSITION=209.34, -49.7572, -415.401 RANGE=100.10 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=164.30 SPOT_SHARPNESS=0.780 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 4 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.189221, -0.981881, 0.0102338 FADE_AT=302.4 FADE_SMOOTH=200.0 POSITION=292.25, -31.9549, -159.489 RANGE=79.10 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=164.30 SPOT_SHARPNESS=0.780 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 9.9 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.0294498, -0.973849, 0.225283 FADE_AT=302.4 FADE_SMOOTH=200.0 POSITION=263.044, -54.8732, -607.909 RANGE=46.10 RANGE_GRADIENT_OFFSET=0.100 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=160.20 SPOT_SHARPNESS=0.780 ;------------------------------------------------------ ; Light casters for marshal huts ;------------------------------------------------------ [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0276545, -0.997979, -0.0572198 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-75.5694, -39.3226, 743.405 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0284173, -0.99788, 0.0585494 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-3.36114, -38.7761, 122.159 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.0188165, -0.999722, -0.0142269 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=150.609, -50.1163, -350.585 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0344553, -0.99905, 0.0266849 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-417.995, -57.2948, 128.812 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.00468639, -0.99998, 0.004375 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-612.95, -67.8527, 445.521 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.0344428, -0.99905, 0.0266998 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-688.937, -75.8436, -26.9375 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0253197, -0.997979, -0.0582914 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=-217.959, -72.3766, -712.814 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0206742, -0.997293, 0.0705646 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=47.6282, -56.4871, -604.838 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=-0.0115808, -0.999865, 0.0116263 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=313.761, -50.8972, -607.93 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 [LIGHT_...] COLOR=1, 0.839216, 0.666667, 5.6 DIFFUSE_CONCENTRATION=0.500 DIRECTION=0.00125118, -0.996508, 0.0834933 FADE_AT=249.2 FADE_SMOOTH=200.0 POSITION=214.641, -24.8534, 738.152 RANGE=5.30 RANGE_GRADIENT_OFFSET=0.000 SINGLE_FREQUENCY=0.000 SPECULAR_MULT=0.00 SPOT=97.40 SPOT_SHARPNESS=0.940 ;------------------------------------------------------ ; Illuminated RV windows ;------------------------------------------------------ [SHADER_REPLACEMENT_...] MATERIALS = VEHICLE SHADER = ksPerPixelMultiMap_emissive RESOURCE_0 = txEmissive RESOURCE_FILE_0 = vehicle-em.dds RESOURCE_1 = txNormal RESOURCE_COLOR_1 = 0.5, 0.5, 1 [MATERIAL_ADJUSTMENT_...] MATERIALS=VEHICLE KEY_0=ksEmissive VALUE_0=255,220,180,.035 VALUE_0_OFF=0 CONDITION=NIGHT_SHARP ACTIVE=1 DESCRIPTION=vehicle ;------------------------------------------------------ ; Rain FX configuration ;------------------------------------------------------ [RAIN_FX] PUDDLES_MATERIALS = ROAD, DRKROAD, LINES, LINESYELLOW, LTROAD, CURBS, WEAR, CURBEDGE, LAND1, SANDTRAP, SFLINE, GRAVELBLEND LINES_MATERIALS = LINES, LINESYELLOW, SFLINE SOAKING_MATERIALS = ROAD, DRKROAD, LTROAD, WEAR, GRASSBLEND, CURBEDGE, SANDTRAP, GRAVELBLEND SOAKING_MESHES = Lester_carport_ground, Paddock_Lbuilding_base, Paddock_concessions_ground, Paddock_toilets_ground, Paddock_building_ground, registration_building_ground, Ctech_motorplex_garage_ground SMOOTH_MATERIALS = ARMCO, Roadamerica_signage1, Roadamerica_signage2, VEHICLE, vehicle2, PARKED_CARS, portablelight, SEMI, Pannello_Skin_?, RoadAM_building_windows ROUGH_MATERIALS = LAND1, GRASSOutside, GRASSInside, GRASSTALL, GRASSTALLOUT, OUTERLAND STREAM_POINT_... = 155.000, -25.2854, 773.070 STREAM_EDGE_... = -51.39, -35.74, 320.92, -34.38, -35.33, 325.75 STREAM_EDGE_... = -48.26, -35.73, 310.03, -31.14, -35.34, 314.89 STREAM_EDGE_... = -61.7741, -36.6021, -362.013, -61.7654, -36.6196, -381.629 STREAM_EDGE_... = -71.0556, -36.6086, -362, -71.0967, -36.6132, -381.631 STREAM_EDGE_... = -362.61, -55.94, 269.66, -381.31, -55.95, 274.02 STREAM_EDGE_... = -361.12, -55.94, 276.25, -379.77, -55.93, 280.6 STREAM_EDGE_... = -618.18, -68.41, 228.70, -657.04, -68.41, 233.55 STREAM_EDGE_... = -618.63, -68.41, 225.77, -657.43, -68.41, 230.58 STREAM_EDGE_... = 231.65, -48.98, -620.81, 229.68, -48.57, -633.94 STREAM_EDGE_... = 392.37, -31.24, -206.66, 371.99, -31.24, -206.66 STREAM_EDGE_... = 392.37, -31.38, -204.57, 371.97, -31.38, -204.57 STREAM_EDGE_... = 357.19, -48.65, -485.44, 357.18, -48.64, -429 STREAM_EDGE_... = 371.84, -31.57, -206.7, 362.59, -31.57, -206.69 STREAM_EDGE_... = 371.83, -31.56, -204.77, 362.6, -31.57, -204.77 STREAM_POINT_... = 384.42, -20.05, 73.96 STREAM_POINT_... = 384.32, -20.11, 75.65 STREAM_POINT_... = 388.28, -20.2, 74.19 STREAM_POINT_... = 388.26, -20.26, 75.58 STREAM_POINT_... = 408.03, -15.26, 55.51 STREAM_POINT_... = 407.99, -15, 63.36 STREAM_POINT_... = 408.06, -14.99, 71.75 STREAM_POINT_... = 408.17, -14.99, 85.36 STREAM_POINT_... = 408.23, -14.99, 94.04 STREAM_POINT_... = 408.37, -15.26, 101.87