[SOL] HORIZON_OFFSET=3.0 FOG_LEVEL=1.2 FOG_BLEND=1.0 FOG_DISTANCE=0.85 SMOG_MORNING=0.20 SMOG_NOON=0.45 SMOG_EVENING=0.55 SUN_DAWN=1 SUN_DUSK=0 EXPOSURE_FIX=0.87 [LIGHTING] LIT_MULT=1.0 SPECULAR_MULT=1.0 CAR_LIGHTS_LIT_MULT=1.0 [LIGHT_SERIES_0] CLUSTER_THRESHOLD=10 DESCRIPTION=nightlight04 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=nightlight04glow_sub0 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_1] CLUSTER_THRESHOLD=10 DESCRIPTION=sctower_sub3 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=sctower_sub3 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_2] CLUSTER_THRESHOLD=10 DESCRIPTION=pole01_sub1 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=pole01_sub1 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_3] CLUSTER_THRESHOLD=10 DESCRIPTION=ptent03_sub4 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=ptent03_sub4 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_4] CLUSTER_THRESHOLD=10 DESCRIPTION=brdg01_sub4 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=brdg01_sub4 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_5] CLUSTER_THRESHOLD=10 DESCRIPTION=pole07_sub0 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=pole07_sub0 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_6] CLUSTER_THRESHOLD=10 DESCRIPTION=signdist04 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=signdist04 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_7] CLUSTER_THRESHOLD=10 DESCRIPTION=bldg07b_sub6 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=bldg07b_sub6 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_8] CLUSTER_THRESHOLD=10 DESCRIPTION=pole01_sub1 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=pole01_sub1 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_9] CLUSTER_THRESHOLD=10 DESCRIPTION=bldg07b_sub6 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=bldg07b_sub6 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=0,9 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_10] CLUSTER_THRESHOLD=10 DESCRIPTION=sonocosignpit DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=sonocosignpit OFFSET=NORMAL DIRECTION= -0, 180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=2.0 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_11] CLUSTER_THRESHOLD=10 DESCRIPTION=sonocosignpit01 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=sonocosignpit01 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=2.0 CONDITION=NIGHT RANGE=50 [LIGHT_SERIES_12] CLUSTER_THRESHOLD=10 DESCRIPTION=pole07_sub0 DIFFUSE_CONCENTRATION=1 ACTIVE=1 MESHES=pole07_sub0 OFFSET=NORMAL DIRECTION= -0, -180, 0 COLOR=190,190,235,0.05 SPOT=180 SPOT_SHARPNESS=2.0 CONDITION=NIGHT RANGE=50 [LIGHT_POLLUTION] RELATIVE_POSITION=1.5, 0.1, -6 DENSITY=0.8 RADIUS_KM=11 COLOR=0.45, 0.325,0.25 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; heli animations ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Animated objects [ANIMATED_...] NODE = helicopter_yellow ANIMATION = heli_yellowfly_x.ksanim DURATION = 168 [ANIMATED_...] NODE = helicopter_red ANIMATION = heli_redfly_x.ksanim DURATION = 192 [ANIMATED_...] NODE = helicopter_hughes_00 ANIMATION = heli_hughesfly_00_x.ksanim DURATION = 120 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;helicopter blade rotation ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [SHADER_REPLACEMENT_...] MATERIALS = Rotor SHADER = stPerPixelNM_UVflow PROP_0 = offsetNMSpeed, 6.3, 0 [SHADER_REPLACEMENT_...] MATERIALS = Rotor2 SHADER = stPerPixelNM_UVflow PROP_0 = offsetNMSpeed, 6.3, 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;helicopter lights ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [CONDITION_...] NAME = BLINK INPUT = ONE FLASHING_FREQUENCY = 5 FLASHING_SMOOTHNESS = 0 FLASHING_SKIP_OFF_STATE = 0 FLASHING_NOISE_AMPLITUDE = 0 FLASHING_MIN_VALUE = 0.0 FLASHING_SYNCED = 1 [CONDITION_...] NAME = BLINK_ALT INPUT = ONE FLASHING_FREQUENCY = -5 FLASHING_SMOOTHNESS = 0 FLASHING_SKIP_OFF_STATE = 0 FLASHING_NOISE_AMPLITUDE = 0 FLASHING_MIN_VALUE = 0.0 FLASHING_SYNCED = 1 [MATERIAL_ADJUSTMENT_3] ACTIVE = 1 DESCRIPTION = heli green MATERIALS = heligreen, Hughes500_GreenLight KEY_0 = ksEmissive VALUE_0 = 0,255,0,1 VALUE_0_OFF = 0 CONDITION = BLINK [MATERIAL_ADJUSTMENT_4] ACTIVE = 1 DESCRIPTION = heli red MATERIALS = helired, Hughes500_RedLight KEY_0 = ksEmissive VALUE_0 = 255,0,0,2 VALUE_0_OFF = 0 CONDITION = BLINK_ALT